Lua
function onPlayerWasted()
local playerx,playery = getElementPosition( source )
if
getDistanceBetweenPoints2D(2495.3999, -1689, 14.1, playerx, playery) < 700 then
spawnPlayer(source, 2495.3999, -1689, 14.1) -- respawne den Spieler
elseif
getDistanceBetweenPoints2D(2020, 200 ,16.5, playerx, playery) < 700 then
spawnPlayer(source, 2020, 200, 16.5) -- respawne den Spieler
elseif
spawnPlayer(source, 100, 100, 15) -- respawne den Spieler
end ---hier ist ein fehler aber weis der teufel was der hat
end
addEventHandler("onPlayerWasted", getRootElement(), onPlayerWasted)
Alles anzeigen
2014-08-05 16:00:28] SCRIPT ERROR: [gamemodes]\play\willkommen.lua:61: 'then' expected near 'end'
[2014-08-05 16:00:28] ERROR: Loading script failed: [gamemodes]\play\willkommen.lua:61: 'then' expected near 'end'