Lua: bloods_cars.lua
local bloods_cars ={}
bloods_cars = [1] createFactionVehicle ( 522, -1939.4, -1041.9, 31.8, 0, 0, 0, 14, 3, 0, 8, 9 ), --Bike
bloods_cars = [2] createFactionVehicle ( 522, -1939.4, -1045.5, 31.8, 0, 0, 0, 14, 3, 0, 8, 9 ), --Bike
bloods_cars = [3] createFactionVehicle ( 522, -1939.4, -1049.5, 31.8, 0, 0, 0, 14, 3, 0, 8, 9 ), --Bike
bloods_cars = [4] createFactionVehicle ( 522, -1939.4, -1053.3, 31.8, 0, 0, 0, 14, 3, 0, 8, 9 ), --Bike
bloods_cars = [5] createFactionVehicle ( 522, -1939.4, -1056.7, 31.8, 0, 0, 0, 14, 3, 0, 8, 9 ), --Bike
bloods_cars = [6] createFactionVehicle ( 522, -1938.0, -1061.4, 31.8, 0, 0, 0, 14, 3, 0, 8, 9 ), --Bike
bloods_cars = [7] createFactionVehicle ( 470, -1949.2, -1085.6, 30.9, 0, 0, 0, 14, 3, 0, 8, 9 ), --Patriot
bloods_cars = [8] createFactionVehicle ( 470, -1942.2, -1085.8, 30.9, 0, 0, 0, 14, 3, 0, 8, 9 ), --Patriot
bloods_cars = [9] createFactionVehicle ( 495, -1952.0, -1048.3, 32.7, 0, 0, 0, 14, 3, 0, 8, 9 ), --Sandking
bloods_cars = [10] createFactionVehicle ( 495, -1952.0, -1054.9, 32.7, 0, 0, 0, 14, 3, 0, 8, 9 ), --Sandking
bloods_cars = [11] createFactionVehicle ( 482, -1952.3, -1040.1, 32.4, 0, 0, 0, 14, 3, 0, 8, 9 ), --Burrito
bloods_cars = [12] createFactionVehicle ( 482, -1952.3, -1033.4, 32.4, 0, 0, 0, 14, 3, 0, 8, 9 ), --Burrito
bloods_cars = [13] createFactionVehicle ( 482, -1952.3, -1026.3, 32.4, 0, 0, 0, 14, 3, 0, 8, 9 ), --Burrito
bloods_cars = [14] createFactionVehicle ( 424, -1942.8, -1042.0, 32.0, 0, 0, 0, 14, 3, 0, 8, 9 ), --BF-Injection
bloods_cars = [15] createFactionVehicle ( 504, -1949.9, -1061.0, 31.8, 0, 0, 0, 14, 3, 0, 8, 9 ), --Bloodring Banger
bloods_cars = [16] createFactionVehicle ( 489, -1938.9, -1029.9, 32.5, 0, 0, 0, 14, 3, 0, 8, 9 ), --Rancher
bloods_cars = [17] createFactionVehicle ( 489, -1938.8, -1023.0, 32.5, 0, 0, 0, 14, 3, 0, 8, 9 ), --Rancher
bloods_cars = [18] createFactionVehicle ( 489, -1939.7, -1037.8, 32.5, 0, 0, 0, 14, 3, 0, 8, 9 ), --Rancher
bloods_cars = [19] createFactionVehicle ( 487, -1946.0, -1049.2, 53.6, 0, 0, 0, 14, 3, 0, 8, 9 ), --Maverick
bloods_cars = [20] createFactionVehicle ( 447, -1961.7, -1048.7, 53.4, 0, 0, 0, 14, 3, 0, 8, 9 ) --Seasparrow
for i=1, #bloods_cars do
setVehicleColor ( bloods_cars[i], 254, 0, 0 )
end
Alles anzeigen
Folgendes Problem: Die Autos spawnen nicht.
Ich habe die Fraktion eigefügt, Map, Gate, Guns. Fehlen nur die Fraktionsautos die nicht spawnen.
Würde mich über schnelle Hilfe freuen!
Fehlercode: loading script failed: .../blood_cars.lua:3:unexpected Symbol near '['