Hallo com.
unzwar ich hab mal paar anderen frakis ind das bfreallife script reingemacht aber wenn ich z.b die terroristen ihre fahrzeuge respawn will kommt immer diese errors
ZitatAlles anzeigen2013-03-11 23:51:05] SCRIPT: AtiBoy94 set his script debug mode to 3
[2013-03-11 23:51:10] ERROR: Client triggered serverside event onTerrorCarRespawnAD, but event is not added serverside
[2013-03-11 23:53:26] ERROR: Client triggered serverside event onTerrorCarRespawnAD, but event is not added serverside
[2013-03-11 23:53:31] ERROR: Client triggered serverside event onTerrorCarRespawnAD, but event is not added serverside
[2013-03-11 23:53:32] ERROR: Client triggered serverside event onTerrorCarRespawnAD, but event is not added serverside
[2013-03-11 23:54:26] INFO: Data fuer Fahrzeug Vortex werden Gespeichert.
[2013-03-11 23:54:32] INFO: Data fuer Fahrzeug Maverick werden Gespeichert.
[2013-03-11 23:55:09] ERROR: Client triggered serverside event onTerrorCarRespawn, but event is not added serverside
[2013-03-11 23:55:10] ERROR: Client triggered serverside event onTerrorCarRespawn, but event is not added serverside
local terrorCar = {}
terrorCar[1] = createVehicle(411, -70.699996948242, -88.5, 2.9000000953674, 0, 0, 351.99645996094, "Terror") -- Infernus
terrorCar[2] = createVehicle(411, -82.400001525879, -87.199996948242, 2.9000000953674, 0, 0, 351.99645996094, "Terror") -- Infernus
terrorCar[3] = createVehicle(411, -87.599998474121, -86.599998474121, 2.9000000953674, 0, 0, 351.99645996094, "Terror") -- Infernus
terrorCar[4] = createVehicle(411, -92, -86, 2.9000000953674, 0, 0, 351.99645996094, "Terror") -- Infernus
terrorCar[5] = createVehicle(411, -96.099998474121, -85.599998474121, 2.9000000953674, 0, 0, 351.99645996094, "Terror") -- Infernus
terrorCar[6] = createVehicle(425, -85.099998474121, -39.099998474121, 6.5999999046326, 0, 0, 340f, "Terror") -- Hunter
terrorCar[7] = createVehicle(425, -99.400001525879, -34, 6.4000000953674, 0, 0, 338, "Terror") -- Hunter
terrorCar[8] = createVehicle(432, -88.099998474121, 61.900001525879, 3.2000000476837, 0, 0, 159.99981689453, "Terror") -- Rhino
terrorCar[9] = createVehicle(432, -79.400001525879, 59.099998474121, 3.2000000476837, 0, 0, 159.99938964844, "Terror") -- Rhino
terrorCar[14] = createVehicle(422, -126.40000152588, -82.900001525879, 3.2000000476837, 0, 0, 350, "Terror") -- Bobcat
terrorCar[15] = createVehicle(422, -129.5, -82.099998474121, 3.2000000476837, 0, 0, 349.99694824219, "Terror") -- Bobcat
terrorCar[16] = createVehicle(422, -132.5, -81.699996948242, 3.2000000476837, 0, 0, 349.99694824219, "Terror") -- Bobcat
terrorCar[17] = createVehicle(422, -135.5, -81.300003051758, 3.2000000476837, 0, 0, 349.99694824219, "Terror") -- Bobcat
terrorCar[18] = createVehicle(422, -138.60000610352, -80.699996948242, 3.2000000476837, 0, 0, 349.99694824219, "Terror") -- Bobcat
terrorCar[19] = createVehicle(428, -117.90000152588, -82.800003051758, 3.4000000953674, 0, 0, 352, "Terror") -- Securicar
terrorCar[20] = createVehicle(428, -144.60000610352, -78.900001525879, 3.4000000953674, 0, 0, 349.99645996094, "Terror") -- Securicar
terrorCar[21] = createVehicle(455, -26.89999961853, 28.89999961853, 3.7000000476837, 0, 0, 310, "Terror") -- Flatbed
terrorCar[22] = createVehicle(520, -54.19921875, 49.8994140625, 7.9000000953674, 0, 0, 339.99938964844, "Terror") -- Hydra
terrorCar[23] = createVehicle(520, -41.19921875, 45.2998046875, 8.3999996185303, 0, 0, 340, "Terror") -- Hydra
addEvent("onRocketCreation_Terror", true)
addEventHandler("onRocketCreation_Terror", getRootElement(), function(x, y, z, hx, hy, hz, time)
local car = getPedOccupiedVehicle(source)
if not(car) then return end
local rx, ry, rz = getElementRotation(car)
local object = createObject(3786, x, y, z+0.5, rx*1.01, ry*1.01, rz-90)
local marker = createMarker(x, y, z+0.5, "corona", 1.0, 0, 255, 0)
triggerClientEvent(getRootElement(), "onClientRocketFire_Terror", source, object)
setElementData(object, "rocket.state", true)
attachElements(marker, object)
setElementCollisionsEnabled(object, false)
setObjectScale(object, 1)
moveObject(object, time, hx, hy, hz, 0, 0, 0, "InQuad")
setTimer( function()
destroyElement(object)
destroyElement(marker)
createExplosion(hx, hy, hz, 7)
createExplosion(hx, hy, hz+4, 4)
end, time, 1)
end)
function TerrorFahrzeugEnter ( player, seat )
local veh = source
source = player
if getPedOccupiedVehicleSeat ( source ) == 0 then
if not(getPlayerFraktion(source) == 2) then
outputChatBox("INFO: Du hast kein Schluessel fuer dieses Fahrzeug.", source, 200, 0, 0, false)
o_removePedFromVehicle(source)
else
if(getElementModel(veh) == 455) then
outputChatBox("Nutze /waffentruck um den Waffentruck zu starten.", source, 0, 200, 0, false)
elseif(getElementModel(veh) == 428) then
outputChatBox("Nutze /bankrob, um einen Bankraub durchzufuehren.", source, 0, 200, 0, false)
end
end
end
end
for v = 1, #terrorCar, 1 do
setVehicleColor(terrorCar[v], 200, 0, 0, 0, 0, 0)
setElementData(terrorCar[v], "Typ", "Fraktionsauto")
setElementData(terrorCar[v], "Besitzer", "Terroristen")
setVehicleEngineState(terrorCar[v], false)
toggleVehicleRespawn ( terrorCar[v], true )
setVehicleRespawnDelay ( terrorCar[v], 5000 )
setVehicleIdleRespawnDelay ( terrorCar[v], FraktionsCarRespawn*1000*60 )
addEventHandler ( "onVehicleEnter", terrorCar[v], TerrorFahrzeugEnter )
if(getElementData(terrorCar[v], "rocketterror") == true) then
local ob = createObject(3884, 0, 0, 0)
local veh = terrorCar[v]
attachElements(ob, veh, 0, 0, 0.7)
setObjectScale(ob, 0.3)
setElementCollisionsEnabled(ob, false)
addEventHandler("onVehicleEnter", veh, function(thePlayer)
if(getPedOccupiedVehicleSeat(thePlayer) == 0) then
triggerClientEvent(thePlayer, "onClientRocketEnter_Terror", thePlayer)
end
end)
end
end
outputDebugString(#terrorCar.." Terroristen-Fraktionsautos geladen.")
local Respawn = {}
local Respawntime = 10
addEvent("onTerrorCarRespawnAD", true)
addEventHandler("onTerrorCarRespawnAD", getRootElement(),
function()
if(client ~= gMe) then return end
for v = 1, #terrorCar, 1 do
respawnVehicle(terrorCar[v])
end
outputChatBox(#terrorCar.." Terroristen-Autos wurden respawnt.", source, 0, 200, 0)
end)
addEvent("onTerrorCarRespawn", true)
addEventHandler("onTerrorCarRespawn", getRootElement(),
function()
if(Respawn[source] == true) then outputChatBox("Du kannst nur jede "..Respawntime.." Minuten Respawnen!", source, 200, 0, 0, false) return end
for v = 1, #terrorCar, 1 do
respawnVehicle(terrorCar[v])
end
Respawn[source] = true
local playa = source
setTimer(function() Respawn[playa] = false end, Respawntime*60*1000, 1)
end)
Alles anzeigen
ich hab den script in der meta als type server hinzugefügt. weis jemand wie ich das beheben kann