Mal wieder ......
Ehem hie rmeine frage ich habe jetzt mehrere Tore gemacht aber ..... es erscheinen nur 2 und meine console kommt voller errors und die Tore bleiben da wo die sind
Lua
marker1= createMarker ( 980.29998779297,2130.1999511719,10.800000190735, 'cylinder', 7, 0, 0, 0, 0, getRootElement() )
marker2= createMarker ( 978.09997558594,2072.8000488281,10.800000190735, 'cylinder', 5, 0, 0, 0, 0, getRootElement() )
marker3= createMarker ( 980.29998779297,2130.1999511719,10.800000190735, 'cylinder', 14, 0, 0, 0, 0, getRootElement() )
tor1= createObject (11102,979.29998779297,2130.3000488281,12,0,0,0)
tor2= createObject (11102,977.69921875,2073,12,0,0,0)
tor3= createObject (11102,979.29998779297,2130.3000488281,12,0,0,0)
function auf(player)
if getElementData(player,"gang") == "Falloues" then
moveObject ( tor1,2000,979.29998779297,2130.3000488281,7,5,0,0,0)
moveObject ( tor2,2000,977.69921875,2073,7,5,0,0,0)
moveObject ( tor3,2000,979.29998779297,2130.3000488281,7.5,0,0,0)
end
end
function zu(player)
if getElementData(player,"gang") == "Falloue" then
moveObject ( tor1,2000,979.29998779297,2130.3000488281,12,0,0,0)
moveObject ( tor2,2000,977.69921875,2073,12,0,0,0)
moveObject ( tor3,2000,979.29998779297,2130.3000488281,12,0,0,0)
end
end
addEventHandler( "onMarkerHit", marker1, auf)
addEventHandler( "onMarkerLeave", marker1, zu)
addEventHandler( "onMarkerHit", marker2, auf)
addEventHandler( "onMarkerLeave", marker2, zu)
addEventHandler( "onMarkerHit", marker3, auf)
addEventHandler( "onMarkerLeave", marker3, zu)
Alles anzeigen
[22:13:24] WARNING: [DayZ-MTA]/DayZ/Gatebase1.lua:10: Bad argument @ 'moveObject
' [Expected easing-type at argument 9, got number '0']
[22:13:24] WARNING: [DayZ-MTA]/DayZ/Gatebase1.lua:11: Bad argument @ 'moveObject
' [Expected easing-type at argument 9, got number '0']
[22:13:32] WARNING: [DayZ-MTA]/DayZ/Gatebase1.lua:10: Bad argument @ 'moveObject
' [Expected easing-type at argument 9, got number '0']