Wie kann man imgame per command sich Hitman setzen ?
Das hier funzt net da bekommt man nur Gute Zielung:
Lua
function setws_func ( player )
local rangeSet = setWeaponProperty(22, "pro", "weapon_range", 100)
setWeaponProperty(22, "poor", "weapon_range", 100)
setWeaponProperty(22, "std", "weapon_range", 100)
setWeaponProperty(22, "pro", "weapon_range", 100)
setWeaponProperty(22, "hitman", "weapon_range", 100)
setWeaponProperty(33, "poor", "weapon_range", 100)
setWeaponProperty(33, "std", "weapon_range", 100)
setWeaponProperty(33, "pro", "weapon_range", 100)
setWeaponProperty(33, "hitman", "weapon_range", 100)
setWeaponProperty(28, "poor", "weapon_range", 100)
setWeaponProperty(28, "std", "weapon_range", 100)
setWeaponProperty(28, "pro", "weapon_range", 100)
setWeaponProperty(28, "hitman", "weapon_range", 100)
if (rangeSet) then
outputChatBox("Du hast Hitman Skills bekommen!", player, 0, 125, 0)
outputChatBox("Du hast Waffen von der Security einheit bekommen:", player, 0, 125, 0)
outputChatBox("Cold", player, 0, 125, 0)
outputChatBox("Gewehr", player, 0, 125, 0)
outputChatBox("Uzi", player, 0, 125, 0)
outputChatBox("Spraycan", player, 0, 125, 0)
giveWeapon ( player, 22, 500 )
giveWeapon ( player, 33, 500 )
giveWeapon ( player, 28, 500 )
giveWeapon ( player, 41, 500000 )
end
end
addCommandHandler("skills", setws_func)
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