Sehr geehrte Com.
wollte mal fragen wie ihr diesen namen findet
Revoultion Reallife wenn ihr nicht gut findet welchen namen findet ihr gut
mfG
Sehr geehrte Com.
wollte mal fragen wie ihr diesen namen findet
Revoultion Reallife wenn ihr nicht gut findet welchen namen findet ihr gut
mfG
würde ihn gerne haben
mfG
du musst abfragen ob es das Auto ist
könnt dir auch einen anbieten
glaub er meinte den rl server
lass dich net unterkriegen
Lass die kleinen Kiddy reden was sie wollen
Mach weiter
könnte Nen machen
Unser Angebot steht immer noch
kann mir jemand den link geben? per pn oder im thema hier
noch immer der gleiche fehler jetzt bei line 39
Code:
--[[
/////// //////////////////
/////// PROJECT: MTA iLife - German Fun Reallife Gamemode
/////// VERSION: 1.7.2
/////// DEVELOPERS: See DEVELOPERS.md in the top folder
/////// LICENSE: See LICENSE.md in the top folder
/////// /////////////////
]]
local dsdigi = dxCreateFont("fonts/DS-DIGI.ttf",8)
local sx,sy = guiGetScreenSize()
local multiply = 1.35
KMDistance = 0
maxDistanceKilometer = 999999
c_EnableScaling = false
c_XOffset = 0
c_YOffset = 0
c_ImageW = 221
c_ImageH = 211
c_BarW = 50
c_BarH = 10
c_BarYOffset = 70
c_FireTimeMs = 5000
c_BarAlpha = 120
c_BarFlashInterval = 300
g_tFireStart = nil
multiply = 1.35
KMDistance = 0
maxDistanceKilometer = 999999
function renderTacho()
if isPedInVehicle(getLocalPlayer()) then
if not isPlayerMapForced() then
local alpha = 255
local theVehicle = getPedOccupiedVehicle(getLocalPlayer())
if isPedInVehicle(getLocalPlayer() ) then
local alpha = 255
local theVehicle = getPedOccupiedVehicle(getLocalPlayer())
-- Render
dxDrawImage(sx-300, sy-300, 300, 300, "images/carsys/Background.png", 0, 0, 0, tocolor(255, 255, 255, alpha), false)
local color
if(theVehicle) and (getVehicleEngineState(theVehicle)) then
color = tocolor(255, 255, 255, alpha)
else
color = tocolor(0, 0, 0, alpha/2)
if isPedInVehicle(getLocalPlayer()) then
if not isPlayerMapForced() then
local alpha = 255
local theVehicle = getPedOccupiedVehicle (getLocalPlayer())
end
-- Motor
dxDrawImage(sx-200, sy-220, 40, 30, "images/carsys/Engine.png", 0, 0, 0, color, false)
-- Licht
if (theVehicle) and (getVehicleOverrideLights(theVehicle) == 2) then
color = tocolor(255, 255, 255, alpha)
else
color = tocolor(0, 0, 0, alpha/2)
end
dxDrawImage(sx-150, sy-220, 30, 30, "images/carsys/Light.png", 0, 0, 0, color, false)
-- Text
local speed = getVehicleSpeed ( theVehicle )
dxDrawText(round(speed), sx-155, sy-145, sx-100, sy-100, tocolor(255, 255, 255, alpha), 3.6, dsdigi, "right", "top", false, false, true, false, false)
-- Tanknadel
local fuel = 100;
local empty_degree = 224
local full_degree = 136
if(getElementData(theVehicle, "fuelstate")) then
fuel = tonumber(getElementData(theVehicle, "fuelstate"));
end
if fuel > 100 then fuel = 100 end
local fuel_degree = full_degree+(full_degree-empty_degree)*fuel/100
dxDrawImage(sx-246, sy-148, 194, 11.5, "images/carsys/Tanknadel.png", fuel_degree, 0, 0, tocolor(255, 255, 255, alpha), false)
-- Nadel & Punkt
local npos = 0
if (speed>364) then
npos= 365+((getTickCount()%2)-1)
else
npos = speed - 3
end
dxDrawImage(sx-250, sy-160, 200, 6, "images/carsys/Nadel.png", npos/2, 0, 0, tocolor(255, 255, 255, 255), false)
dxDrawImage(sx-300, sy-300, 300, 300, "images/carsys/Punkt.png", 0, 0, 0, tocolor(255, 255, 255, 255), false)
else
removeEventHandler ( "onClientRender", root, renderTacho )
end
end
end
end
addEventHandler("onClientVehicleEnter", getRootElement(), function(enterer)
if (enterer == getLocalPlayer()) then
addEventHandler("onClientRender",getRootElement(), renderTacho)
end
end
)
addEventHandler("onClientVehicleExit", getRootElement(), function(exiter)
if (exiter == getLocalPlayer()) then
removeEventHandler("onClientRender",getRootElement(), renderTacho)
end
end
)
function getDistanceTraveled ( veh, x1, y1, z1 )
local veh = getPedOccupiedVehicle ( lp )
if veh then
if getPedOccupiedVehicleSeat ( lp ) == 0 then
local x2, y2, z2 = getElementPosition ( veh )
local nd = getDistanceBetweenPoints3D ( x1, y1, z1, x2, y2, z2 ) / 100
KMDistance = KMDistance + nd
setTimer ( getDistanceTraveled, 500, 1, veh, x2, y2, z2 )
end
end
end
function VehEject_func ()
removePedFromVehicle ( lp )
end
addEvent ("VehEject", true )
addEventHandler ("VehEject", getRootElement(), VehEject_func )
function refreshVehDistance_client ()
veh = getPedOccupiedVehicle ( lp )
if veh then
if getPedOccupiedVehicleSeat ( lp ) == 0 then
if not getElementData ( veh, "distance" ) then
else
triggerServerEvent ( "refreshVehDistance", getRootElement(), veh, KMDistance + getElementData ( veh, "distance" ) )
KMDistance = 0
setTimer ( refreshVehDistance_client, 60000, 1 )
end
end
end
end
addEventHandler("onClientResourceStart", resourceRoot,
function ()
if isPedInVehicle(lp) then
showSpeedometer()
end
end
)
function round(num)
return math.floor(num + 0.5)
end
function getVehicleSpeed()
if isPedInVehicle(lp) then
local vx, vy, vz = getElementVelocity(getPedOccupiedVehicle(lp))
return math.sqrt(vx^2 + vy^2 + vz^2) * 161 * multiply
end
return 0
end
function hideSpeedometer()
removeEventHandler("onClientRender", root, renderTacho)
end
function getPedOccupiedVehicleSeat ( player )
local veh = getPedOccupiedVehicle ( player )
if veh then
for i = 0, getVehicleMaxPassengers ( veh ) do
if getVehicleOccupant ( veh, i ) == player then
return i
end
end
else
return false
end
end
function showSpeedometer()
if getPedOccupiedVehicleSeat ( lp ) == 0 then
local x1, y1, z1 = getElementPosition ( getPedOccupiedVehicle ( lp ) )
refreshVehDistance_client ()
getDistanceTraveled ( getPedOccupiedVehicle ( lp ), x1, y1, z1 )
addEventHandler("onClientRender", root, renderTacho)
end
end
function getKmhBySpeed ( speed )
return speed/218.77
end
Alles anzeigen
hier kommt jetzt ein Fehler:
Screen;
Code:
--[[
/////// //////////////////
/////// PROJECT: MTA iLife - German Fun Reallife Gamemode
/////// VERSION: 1.7.2
/////// DEVELOPERS: See DEVELOPERS.md in the top folder
/////// LICENSE: See LICENSE.md in the top folder
/////// /////////////////
]]
local dsdigi = dxCreateFont("fonts/DS-DIGI.ttf",8)
local sx,sy = guiGetScreenSize()
local multiply = 1.35
KMDistance = 0
maxDistanceKilometer = 999999
c_EnableScaling = false
c_XOffset = 0
c_YOffset = 0
c_ImageW = 221
c_ImageH = 211
c_BarW = 50
c_BarH = 10
c_BarYOffset = 70
c_FireTimeMs = 5000
c_BarAlpha = 120
c_BarFlashInterval = 300
g_tFireStart = nil
multiply = 1.35
KMDistance = 0
maxDistanceKilometer = 999999
function renderTacho()
if isPedInVehicle(getLocalPlayer()) then
if not isPlayerMapForced() then
local alpha = 255
local theVehicle = getPedOccupiedVehicle(getLocalPlayer())
if isPedInVehicle(getLocalPlayer() ) then
local alpha = 255
local theVehicle = getPedOccupiedVehicle(getLocalPlayer())
-- Render
dxDrawImage(sx-300, sy-300, 300, 300, "images/carsys/Background.png", 0, 0, 0, tocolor(255, 255, 255, alpha), false)
local color
if(theVehicle) and (getVehicleEngineState(theVehicle)) then
color = tocolor(255, 255, 255, alpha)
else
color = tocolor(0, 0, 0, alpha/2)
if isPedInVehicle(getLocalPlayer()) then
if not isPlayerMapForced() then
local alpha = 255
local theVehicle = getPedOccupiedVehicle (getLocalPlayer())
end
-- Motor
dxDrawImage(sx-200, sy-220, 40, 30, "images/carsys/Engine.png", 0, 0, 0, color, false)
-- Licht
if (theVehicle) and (getVehicleOverrideLights(theVehicle) == 2) then
color = tocolor(255, 255, 255, alpha)
else
color = tocolor(0, 0, 0, alpha/2)
end
dxDrawImage(sx-150, sy-220, 30, 30, "images/carsys/Light.png", 0, 0, 0, color, false)
-- Text
local speed = getVehicleSpeed ( theVehicle )
dxDrawText(round(speed), sx-155, sy-145, sx-100, sy-100, tocolor(255, 255, 255, alpha), 3.6, dsdigi, "right", "top", false, false, true, false, false)
-- Tanknadel
local fuel = 100;
local empty_degree = 224
local full_degree = 136
if(getElementData(theVehicle, "fuelstate")) then
fuel = tonumber(getElementData(theVehicle, "fuelstate"));
end
if fuel > 100 then fuel = 100 end
local fuel_degree = full_degree+(full_degree-empty_degree)*fuel/100
dxDrawImage(sx-246, sy-148, 194, 11.5, "images/carsys/Tanknadel.png", fuel_degree, 0, 0, tocolor(255, 255, 255, alpha), false)
-- Nadel & Punkt
local npos = 0
if (speed>364) then
npos= 365+((getTickCount()%2)-1)
else
npos = speed - 3
end
dxDrawImage(sx-250, sy-160, 200, 6, "images/carsys/Nadel.png", npos/2, 0, 0, tocolor(255, 255, 255, 255), false)
dxDrawImage(sx-300, sy-300, 300, 300, "images/carsys/Punkt.png", 0, 0, 0, tocolor(255, 255, 255, 255), false)
else
removeEventHandler ( "onClientRender", root, renderTacho )
end
end
addEventHandler("onClientVehicleEnter", getRootElement(), function(enterer)
if (enterer == getLocalPlayer()) then
addEventHandler("onClientRender",getRootElement(), renderTacho)
end
end
)
addEventHandler("onClientVehicleExit", getRootElement(), function(exiter)
if (exiter == getLocalPlayer()) then
removeEventHandler("onClientRender",getRootElement(), renderTacho)
end
end
)
function getDistanceTraveled ( veh, x1, y1, z1 )
local veh = getPedOccupiedVehicle ( lp )
if veh then
if getPedOccupiedVehicleSeat ( lp ) == 0 then
local x2, y2, z2 = getElementPosition ( veh )
local nd = getDistanceBetweenPoints3D ( x1, y1, z1, x2, y2, z2 ) / 100
KMDistance = KMDistance + nd
setTimer ( getDistanceTraveled, 500, 1, veh, x2, y2, z2 )
end
end
end
function VehEject_func ()
removePedFromVehicle ( lp )
end
addEvent ("VehEject", true )
addEventHandler ("VehEject", getRootElement(), VehEject_func )
function refreshVehDistance_client ()
veh = getPedOccupiedVehicle ( lp )
if veh then
if getPedOccupiedVehicleSeat ( lp ) == 0 then
if not getElementData ( veh, "distance" ) then
else
triggerServerEvent ( "refreshVehDistance", getRootElement(), veh, KMDistance + getElementData ( veh, "distance" ) )
KMDistance = 0
setTimer ( refreshVehDistance_client, 60000, 1 )
end
end
end
end
addEventHandler("onClientResourceStart", resourceRoot,
function ()
if isPedInVehicle(lp) then
showSpeedometer()
end
end
)
function round(num)
return math.floor(num + 0.5)
end
function getVehicleSpeed()
if isPedInVehicle(lp) then
local vx, vy, vz = getElementVelocity(getPedOccupiedVehicle(lp))
return math.sqrt(vx^2 + vy^2 + vz^2) * 161 * multiply
end
return 0
end
function hideSpeedometer()
removeEventHandler("onClientRender", root, renderTacho)
end
function getPedOccupiedVehicleSeat ( player )
local veh = getPedOccupiedVehicle ( player )
if veh then
for i = 0, getVehicleMaxPassengers ( veh ) do
if getVehicleOccupant ( veh, i ) == player then
return i
end
end
else
return false
end
end
function showSpeedometer()
if getPedOccupiedVehicleSeat ( lp ) == 0 then
local x1, y1, z1 = getElementPosition ( getPedOccupiedVehicle ( lp ) )
refreshVehDistance_client ()
getDistanceTraveled ( getPedOccupiedVehicle ( lp ), x1, y1, z1 )
addEventHandler("onClientRender", root, renderTacho)
end
end
function getKmhBySpeed ( speed )
return speed/218.77
end
Alles anzeigen
was kommt bei .... ?
schreibrechte setzen und schauen ob es im Ordner wo auf "ultimate" drin ist
Hallo ne frage wie kann man machen das das tacho nicht angezeigt wird wenn man F11 Drückt
--[[
/////// //////////////////
/////// PROJECT: MTA iLife - German Fun Reallife Gamemode
/////// VERSION: 1.7.2
/////// DEVELOPERS: See DEVELOPERS.md in the top folder
/////// LICENSE: See LICENSE.md in the top folder
/////// /////////////////
]]
local dsdigi = dxCreateFont("fonts/DS-DIGI.ttf",8)
local sx,sy = guiGetScreenSize()
local multiply = 1.35
KMDistance = 0
maxDistanceKilometer = 999999
c_EnableScaling = false
c_XOffset = 0
c_YOffset = 0
c_ImageW = 221
c_ImageH = 211
c_BarW = 50
c_BarH = 10
c_BarYOffset = 70
c_FireTimeMs = 5000
c_BarAlpha = 120
c_BarFlashInterval = 300
g_tFireStart = nil
multiply = 1.35
KMDistance = 0
maxDistanceKilometer = 999999
function renderTacho()
if isPedInVehicle(getLocalPlayer()) then
local alpha = 255
local theVehicle = getPedOccupiedVehicle(getLocalPlayer())
-- Render
dxDrawImage(sx-300, sy-300, 300, 300, "images/carsys/Background.png", 0, 0, 0, tocolor(255, 255, 255, alpha), false)
local color
if(theVehicle) and (getVehicleEngineState(theVehicle)) then
color = tocolor(255, 255, 255, alpha)
else
color = tocolor(0, 0, 0, alpha/2)
end
-- Motor
dxDrawImage(sx-200, sy-220, 40, 30, "images/carsys/Engine.png", 0, 0, 0, color, false)
-- Licht
if (theVehicle) and (getVehicleOverrideLights(theVehicle) == 2) then
color = tocolor(255, 255, 255, alpha)
else
color = tocolor(0, 0, 0, alpha/2)
end
dxDrawImage(sx-150, sy-220, 30, 30, "images/carsys/Light.png", 0, 0, 0, color, false)
-- Text
local speed = getVehicleSpeed ( theVehicle )
dxDrawText(round(speed), sx-155, sy-145, sx-100, sy-100, tocolor(255, 255, 255, alpha), 3.6, dsdigi, "right", "top", false, false, true, false, false)
-- Tanknadel
local fuel = 100;
local empty_degree = 224
local full_degree = 136
if(getElementData(theVehicle, "fuelstate")) then
fuel = tonumber(getElementData(theVehicle, "fuelstate"));
end
if fuel > 100 then fuel = 100 end
local fuel_degree = full_degree+(full_degree-empty_degree)*fuel/100
dxDrawImage(sx-246, sy-148, 194, 11.5, "images/carsys/Tanknadel.png", fuel_degree, 0, 0, tocolor(255, 255, 255, alpha), false)
-- Nadel & Punkt
local npos = 0
if (speed>364) then
npos= 365+((getTickCount()%2)-1)
else
npos = speed - 3
end
dxDrawImage(sx-250, sy-160, 200, 6, "images/carsys/Nadel.png", npos/2, 0, 0, tocolor(255, 255, 255, 255), false)
dxDrawImage(sx-300, sy-300, 300, 300, "images/carsys/Punkt.png", 0, 0, 0, tocolor(255, 255, 255, 255), false)
else
removeEventHandler ( "onClientRender", root, renderTacho )
end
end
addEventHandler("onClientVehicleEnter", getRootElement(), function(enterer)
if (enterer == getLocalPlayer()) then
addEventHandler("onClientRender",getRootElement(), renderTacho)
end
end
)
addEventHandler("onClientVehicleExit", getRootElement(), function(exiter)
if (exiter == getLocalPlayer()) then
removeEventHandler("onClientRender",getRootElement(), renderTacho)
end
end
)
function getDistanceTraveled ( veh, x1, y1, z1 )
local veh = getPedOccupiedVehicle ( lp )
if veh then
if getPedOccupiedVehicleSeat ( lp ) == 0 then
local x2, y2, z2 = getElementPosition ( veh )
local nd = getDistanceBetweenPoints3D ( x1, y1, z1, x2, y2, z2 ) / 100
KMDistance = KMDistance + nd
setTimer ( getDistanceTraveled, 500, 1, veh, x2, y2, z2 )
end
end
end
function VehEject_func ()
removePedFromVehicle ( lp )
end
addEvent ("VehEject", true )
addEventHandler ("VehEject", getRootElement(), VehEject_func )
function refreshVehDistance_client ()
veh = getPedOccupiedVehicle ( lp )
if veh then
if getPedOccupiedVehicleSeat ( lp ) == 0 then
if not getElementData ( veh, "distance" ) then
else
triggerServerEvent ( "refreshVehDistance", getRootElement(), veh, KMDistance + getElementData ( veh, "distance" ) )
KMDistance = 0
setTimer ( refreshVehDistance_client, 60000, 1 )
end
end
end
end
addEventHandler("onClientResourceStart", resourceRoot,
function ()
if isPedInVehicle(lp) then
showSpeedometer()
end
end
)
function round(num)
return math.floor(num + 0.5)
end
function getVehicleSpeed()
if isPedInVehicle(lp) then
local vx, vy, vz = getElementVelocity(getPedOccupiedVehicle(lp))
return math.sqrt(vx^2 + vy^2 + vz^2) * 161 * multiply
end
return 0
end
function hideSpeedometer()
removeEventHandler("onClientRender", root, renderTacho)
end
function getPedOccupiedVehicleSeat ( player )
local veh = getPedOccupiedVehicle ( player )
if veh then
for i = 0, getVehicleMaxPassengers ( veh ) do
if getVehicleOccupant ( veh, i ) == player then
return i
end
end
else
return false
end
end
function showSpeedometer()
if getPedOccupiedVehicleSeat ( lp ) == 0 then
local x1, y1, z1 = getElementPosition ( getPedOccupiedVehicle ( lp ) )
refreshVehDistance_client ()
getDistanceTraveled ( getPedOccupiedVehicle ( lp ), x1, y1, z1 )
addEventHandler("onClientRender", root, renderTacho)
end
end
function getKmhBySpeed ( speed )
return speed/218.77
end
Alles anzeigen