addEventHandler ( "onPlayerVehicleEnter", getRootElement(), enginecheck )
function vehexit ()
unbindKey ( source, "l", "down", toggleVehicleLights, "Licht an/aus" )
unbindKey ( source, "x", "down", toggleVehicleEngine, "Motor an/aus" )
unbindKey ( source, "sub_mission", "down", toggleVehicleTrunkBind, "Kofferraum auf/zu" )
end
addEventHandler ("onPlayerVehicleExit", getRootElement(), vehexit )
function startsound()
sound = playSound3D( "carsys/sound.mp3", getElementPosition(localPlayer))
setSoundVolume(sound,0.9)
setSoundMaxDistance(sound, 300)
end
function startsound ( )
sound = playSound ( "carsys/sound.mp3" )
setSoundVolume ( tutsound, 0.6 )
addEventHandler ( "onClientSoundStopped", sound, startsound )
setPedControlState ( peds[1], "accelerate", true )
fadeCamera ( true )
followElementWithElement ( objects[2], objects[1] )
setTimer ( scene1follow, 1800, 1 )
end
bindKey("x","down",startsound)
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