Beiträge von Paid

    Sorry für den Doppelpost, zufrüh gefreut ^^
    Es ist fertig geladen, aber es passiert nichts...
    Ich kann zwar Befehle nutzen, aber nichts machen.
    Also ich sehe nichtmal den Skin.
    und wenn ich relogge, nimmt er das Passwort nicht an.
    Es kommen auch noch paar Errors im Script:

    [2014-08-12 13:43:08] Resource 'acpanel' requests some acl rights. Use the command 'aclrequest list acpanel'
    [2014-08-12 13:43:20] Resources: 194 loaded, 0 failed
    [2014-08-12 13:43:21] MODULE: Loaded "MySQL 5.0 database module" (0.50) by "Alberto Alonso <[email protected]>"
    [2014-08-12 13:43:21] Starting resources...
    [2014-08-12 13:43:21] WARNING: admin/client/gui/admin_spectator.lua(Line 269) [Client] isPlayerDead is deprecated and may not work in future versions. Please replace with isPedDead before Tuesday.
    [2014-08-12 13:43:21] Some files in 'admin' use deprecated functions.
    [2014-08-12 13:43:21] Use the 'upgrade' command to perform a basic upgrade of resources.
    [2014-08-12 13:43:21] Server minclientversion is now 1.4.0-9.06745
    [2014-08-12 13:43:22] ERROR: vio missions/area51/area51ai/area51_ai_client.lua is invalid. Please re-compile at http://luac.mtasa.com/
    [2014-08-12 13:43:24] WARNING: [gamemodes]\[vio]\vio\fraktionen\aztecas\aztecas_gunshop.lua:1: Bad argument @ 'createMarker' [Expected number at argument 9, got root]
    [2014-08-12 13:43:24] WARNING: [gamemodes]\[vio]\vio\fraktionen\aztecas\aztecas_gunshop.lua:3: Bad argument @ 'setElementVisibleTo' [Expected element at argument 1, got boolean]
    [2014-08-12 13:43:24] WARNING: [gamemodes]\[vio]\vio\fraktionen\aztecas\aztecas_gunshop.lua:5: Bad argument @ 'createMarker' [Expected number at argument 9, got root]
    [2014-08-12 13:43:24] WARNING: [gamemodes]\[vio]\vio\fraktionen\aztecas\aztecas_gunshop.lua:117: Bad argument @ 'addEventHandler' [Expected element at argument 2, got boolean]
    [2014-08-12 13:43:24] WARNING: [gamemodes]\[vio]\vio\fraktionen\aztecas\aztecas_gunshop.lua:131: Bad argument @ 'addEventHandler' [Expected element at argument 2, got boolean]
    [2014-08-12 13:43:24] WARNING: [gamemodes]\[vio]\vio\fraktionen\biker\biker_gunshop.lua:1: Bad argument @ 'createMarker' [Expected number at argument 9, got root]
    [2014-08-12 13:43:24] WARNING: [gamemodes]\[vio]\vio\fraktionen\biker\biker_gunshop.lua:3: Bad argument @ 'setElementVisibleTo' [Expected element at argument 1, got boolean]
    [2014-08-12 13:43:24] WARNING: [gamemodes]\[vio]\vio\fraktionen\biker\biker_gunshop.lua:5: Bad argument @ 'createMarker' [Expected number at argument 9, got root]
    [2014-08-12 13:43:24] WARNING: [gamemodes]\[vio]\vio\fraktionen\biker\biker_gunshop.lua:148: Bad argument @ 'addEventHandler' [Expected element at argument 2, got boolean]
    [2014-08-12 13:43:24] WARNING: [gamemodes]\[vio]\vio\fraktionen\biker\biker_gunshop.lua:168: Bad argument @ 'addEventHandler' [Expected element at argument 2, got boolean]
    [2014-08-12 13:43:24] WARNING: [gamemodes]\[vio]\vio\fraktionen\triaden\triaden_gunshop.lua:1: Bad argument @ 'createMarker' [Expected number at argument 9, got root]
    [2014-08-12 13:43:24] WARNING: [gamemodes]\[vio]\vio\fraktionen\triaden\triaden_gunshop.lua:3: Bad argument @ 'setElementVisibleTo' [Expected element at argument 1, got boolean]
    [2014-08-12 13:43:24] WARNING: [gamemodes]\[vio]\vio\fraktionen\triaden\triaden_gunshop.lua:5: Bad argument @ 'createMarker' [Expected number at argument 9, got root]
    [2014-08-12 13:43:24] WARNING: [gamemodes]\[vio]\vio\fraktionen\triaden\triaden_gunshop.lua:7: Bad argument @ 'createMarker' [Expected number at argument 9, got root]
    [2014-08-12 13:43:24] WARNING: [gamemodes]\[vio]\vio\fraktionen\triaden\triaden_gunshop.lua:119: Bad argument @ 'addEventHandler' [Expected element at argument 2, got boolean]
    [2014-08-12 13:43:24] WARNING: [gamemodes]\[vio]\vio\fraktionen\triaden\triaden_gunshop.lua:133: Bad argument @ 'addEventHandler' [Expected element at argument 2, got boolean]
    [2014-08-12 13:43:24] WARNING: [gamemodes]\[vio]\vio\fraktionen\triaden\triaden_gunshop.lua:134: Bad argument @ 'addEventHandler' [Expected element at argument 2, got boolean]
    [2014-08-12 13:43:24] WARNING: [gamemodes]\[vio]\vio\places\mafia\mafia.lua:19: Bad argument @ 'createMarker' [Expected number at argument 9, got root]
    [2014-08-12 13:43:24] WARNING: [gamemodes]\[vio]\vio\places\mafia\mafia.lua:21: Bad argument @ 'setElementVisibleTo' [Expected element at argument 1, got boolean]
    [2014-08-12 13:43:24] WARNING: [gamemodes]\[vio]\vio\places\mafia\mafia.lua:144: Bad argument @ 'addEventHandler' [Expected element at argument 2, got boolean]
    [2014-08-12 13:43:25] Querying MTA master server... success! (Auto detected IP:109.230.238.184)
    [2014-08-12 13:43:25] Server started and is ready to accept connections!
    [2014-08-12 13:43:25] To stop the server, type 'shutdown' or press Ctrl-C
    [2014-08-12 13:43:25] Type 'help' for a list of commands.
    [2014-08-12 13:43:25] Es wurden 14 prestige Objekte gefunden und 0 Besitzer enteignet.
    [2014-08-12 13:43:25] Es wurden 0 Hanfpflanzen gefunden!
    [2014-08-12 13:43:29] Es wurden keine Autos gefunden
    [2014-08-12 13:43:29] Es wurden keine Autos gefunden
    [2014-08-12 13:43:29] Es wurden 246 Haeuser gefunden
    [2014-08-12 13:43:29] Es wurden keine Highscores
    [2014-08-12 13:43:53] INFO: Fraktionsfahrzeuge gepanzert
    [2014-08-12 13:44:35] CONNECT: SoftX connected (IP: 91.8.244.137 Serial: 892E17C18433FC64CFEA1E922AEF0BE4 Version: 1.4.0-9.06786.0)
    [2014-08-12 13:44:40] JOIN: SoftX joined the game (IP: 91.8.244.137)
    [2014-08-12 13:46:01] INFO: Error executing the query: (1364) Field 'Spezial' doesn't have a default value
    [2014-08-12 13:46:01] ERROR: [vio]\vio\register_login\register_login_server.lua:1257: attempt to index local 'dsatz' (a nil value)
    [2014-08-12 13:46:21] WARNING: [gamemodes]\[vio]\vio\core\data.lua:50: Bad argument @ 'getPlayerFromName' [Expected string at argument 1, got nil]
    [2014-08-12 13:46:21] ERROR: [gamemodes]\[vio]\vio\core\data.lua:60: bad argument #1 to 'lower' (string expected, got nil)
    [2014-08-12 13:47:57] QUIT: SoftX left the game [Quit]
    [2014-08-12 13:47:57] ERROR: [gamemodes]\[vio]\vio\addict\server\data_server.lua:29: attempt to concatenate a boolean value
    [2014-08-12 13:48:02] CONNECT: SoftX connected (IP: 91.8.244.137 Serial: 892E17C18433FC64CFEA1E922AEF0BE4 Version: 1.4.0-9.06786.0)
    [2014-08-12 13:48:02] JOIN: SoftX joined the game (IP: 91.8.244.137)
    [2014-08-12 13:48:25] INFO: Bizkassen wurden gespeichert!
    [2014-08-12 13:48:30] INFO: Spieler SoftX wurde aufgrund eines falschen Passworts gekickt!IP: 91.8.244.137
    [2014-08-12 13:48:30] KICK: SoftX was kicked from the game by (Du hast 3x das falsche Passwort eingegeben - Bitte melde dich...)
    [2014-08-12 13:48:30] WARNING: [gamemodes]\[vio]\vio\register_login\register_login_server.lua:794: Bad argument @ 'bindKey' [Expected player at argument 1]
    [2014-08-12 13:48:30] WARNING: [gamemodes]\[vio]\vio\register_login\register_login_server.lua:795: Bad argument @ 'bindKey' [Expected player at argument 1]
    [2014-08-12 13:48:30] WARNING: [gamemodes]\[vio]\vio\register_login\register_login_server.lua:796: Bad argument @ 'bindKey' [Expected player at argument 1]
    [2014-08-12 13:48:30] WARNING: [gamemodes]\[vio]\vio\register_login\register_login_server.lua:797: Bad argument @ 'bindKey' [Expected player at argument 1]

    Guten Abend MTA-Community!
    Ich habe folgendes Problem:
    Ich joine auf meinen Vio_Extended Server, und er lädt nicht.
    Er bleibt bei 0 B(ytes)
    Screen: KLICK
    Hoffe mir kann jemand helfen!
    MfG,
    Leon

    er hat die module nicht geladen hier der beweis:

    [2014-08-10 16:36:27] MODULE: Unable to load modules/mta_mysql.dll !

    Öhm ja, aber wieso habe ich einen Ordner erstellt, Namens "modules" (Pfad: server/mods/deathmatch/modules)
    und die mta_mysql.dll dort reingetan?


    Schick mal die Zeilen aus deiner mtaserver.conf

    <config>

    <!-- This parameter specifies the name the server will be visible as in the ingame server browser
    and on Game-Monitor. It is a required parameter. -->
    <servername>German ExoTie Reallife | FREIE FRAKTIONSWAHL</servername>

    <!-- ONLY USE THIS PARAMETER IF YOU ARE SURE OF WHAT YOU ARE DOING - it is generally only
    needed for professional servers and should be left blank otherwise.
    This parameter specifies the IP to use for servers that have multiple IP addresses. If left
    blank, it will default to server's standard local IP address. -->
    <!-- SERVERIP SHOULD BE LEFT BLANK UNLESS YOU ARE SURE OF WHAT YOU ARE DOING -->
    <serverip>109.230.238.184</serverip>
    <!-- WARNING: SETTING serverip AND THEN ASKING FOR SUPPORT CAN CAUSE DEATH OR INJURY -->

    <!-- This parameter specifies the UDP port on which the server will be accepting incoming player
    connections; default value: 22003. It is a required parameter. -->
    <serverport>22003</serverport>

    <!-- This parameter specifies the number of maximum player slots available on the server; default
    value: 32. It is a required parameter. -->
    <maxplayers>32</maxplayers>

    <!-- This parameter specifies whether the builtin http server is enabled.
    The builtin http server is used for webadmin and (if httpdownloadurl is empty) resource downloads.
    Values: 0 - disabled , 1 - enabled ; default value: 1. Optional parameter. -->
    <httpserver>1</httpserver>

    <!-- This parameter specifies the TCP port on which the server will be accepting incoming http
    connections. It can be set to the same value as <serverport>. It is a required parameter
    if <httpserver> is set to 1. -->
    <httpport>22005</httpport>

    <!-- If set, this parameter specifies the external URL from which clients will be able to download
    needed resources ingame. If not set (or the external URL files are incorrect), resource downloads
    are switched to the internal http server. -->
    <httpdownloadurl></httpdownloadurl>

    <!-- This parameter is deprecated. Please use httpmaxconnectionsperclient instead-->
    <httpconnectionsperclient></httpconnectionsperclient>

    <!-- This parameter limits the number of http connections each client can make. Depending on the type
    of http server that is used, a lower figure may reduce download timeouts.
    Available range: 1 to 8. -->
    <httpmaxconnectionsperclient>5</httpmaxconnectionsperclient>

    <!-- This parameter limits the number http connections that an IP can initiate over a short period of time.
    Available range: 1 to 100. default value: 20 -->
    <httpdosthreshold>20</httpdosthreshold>

    <!-- This parameter lists the IP addresses that are to be excluded from http dos threshold limits.
    e.g. 88.11.22.33,101.2.3.4 -->
    <http_dos_exclude></http_dos_exclude>

    <!-- By default, the server will block the use of customized GTA:SA data files. -->
    <!-- To allow specific client files, add one or more of the following: -->
    <!-- <client_file name="data/carmods.dat" verify="0"/> -->

    <!-- Comma separated list of disabled anti-cheats.
    For details see http://wiki.multitheftauto.com/wiki/Anti-cheat_guide
    e.g. To disable anti-cheat #2 and #3, use: 2,3 -->
    <disableac></disableac>

    <!-- Comma separated list of enabled special detections.
    A special detection is a type of anti-cheat for (usually) harmless game modifications.
    Competitive servers may wish to enable special detections, but most servers should leave this setting blank.
    For details see http://wiki.multitheftauto.com/wiki/Anti-cheat_guide
    e.g. To enable special detection #12 use: 12 -->
    <enablesd></enablesd>

    <!-- This parameter specifies whether communications between the server and client is encrypted.
    Encryption can help prevent network data being viewed and modified.
    Values: 0 - disabled , 1 - enabled ; default value: 1. Optional parameter. -->
    <networkencryption>1</networkencryption>

    <!-- Minimum client version. Clients with a lower version will not be allowed to connect. After
    disconnection, clients will be given an opportunity to download an update.
    If left blank, this setting is disabled and there are no restrictions on who can connect.
    Version numbers are described here: http://wiki.multitheftauto.com/wiki/GetPlayerVersion
    and look like this: 1.1.0-9.03100.0
    Note that this setting only determines if the client should be prompted to update. The actual
    build number they receive will be the highest available. See: http://nightly.mtasa.com/ver -->
    <minclientversion>1.4.0-9.06745</minclientversion>

    <!-- This parameter specifies if/when the <minclientversion> setting is automatically updated.
    Keeping <minclientversion> updated can help reduce cheating.
    Note: The instant setting (2) is only recommened for competitive servers.
    Values: 0 - disabled, 1 - enabled (delayed by a few days), 2 - enabled (instant) ; default value: 1. -->
    <minclientversion_auto_update>1</minclientversion_auto_update>

    <!-- Recommended client version. When connecting, if clients have a lower version, they will be given
    the option to download an update. If left blank, this setting is disabled.
    Note that this setting only determines if the client should be prompted to update. The actual
    build number they receive will be the highest available. See: http://nightly.mtasa.com/ver -->
    <recommendedclientversion></recommendedclientversion>

    <!-- This parameter can be used to make the server report to Game-Monitor master servers, allowing it to
    be visible in the ingame server browser. An additional UDP port needs to be available for this to
    work (value from <serverport> + 123 , so on a default <serverport> value 22003 the right port
    will be 22126 ). Available values: 0 - disabled , 1 - enabled. Optional parameter, defaults to 0. -->
    <ase>1</ase>

    <!-- This parameter allows you to disable LAN broadcasting. -->
    <donotbroadcastlan>0</donotbroadcastlan>

    <!-- If set, players will have to provide a password specified below, before they can connect to the
    server. If left blank, server doesn't require a password from them. -->
    <password></password>

    <!-- This parameter reduces the server's bandwidth usage by using various optimizations.
    Values: none, medium or maximum ; default value: medium -->
    <bandwidth_reduction>medium</bandwidth_reduction>

    <!-- The following ???_sync_interval parameters determine the time in milliseconds between certain
    network packets being sent. More information on how each settings works is available here:
    http://wiki.multitheftauto.com/wiki/Server_mtaserver.conf -->
    <!-- Player sync interval. Default: 100 -->
    <player_sync_interval>100</player_sync_interval>
    <!-- Lightweight (player) sync interval. Used when players are far apart. Default: 1500 -->
    <lightweight_sync_interval>1500</lightweight_sync_interval>
    <!-- Camera sync interval. Default: 500 -->
    <camera_sync_interval>500</camera_sync_interval>
    <!-- Ped sync interval. Default: 400 -->
    <ped_sync_interval>400</ped_sync_interval>
    <!-- Unoccupied_vehicle sync interval. Default: 400 -->
    <unoccupied_vehicle_sync_interval>400</unoccupied_vehicle_sync_interval>
    <!-- Keysync mouse rotation sync interval. For limiting key sync packets due to mouse movement. Default: 100 -->
    <keysync_mouse_sync_interval>100</keysync_mouse_sync_interval>
    <!-- Keysync analog movement sync interval. For limiting key sync packets due to joystick movement. Default: 100 -->
    <keysync_analog_sync_interval>100</keysync_analog_sync_interval>

    <!-- This parameter can improve the reliability of shots when using certain weapons. However, it uses more bandwidth.
    Values: 0 - disabled , 1 - enabled ; default value: 1. -->
    <bullet_sync>1</bullet_sync>

    <!-- This parameter sets the amount of extrapolation that clients will apply to remote vehicles. This can reduce
    some of the latency induced location disparency by predicting where the remote vehicles will probably be.
    Depending on the gamemode, an incorrect prediction may have a negative effect. Therefore this setting
    should be considered experimental.
    Available range: 0 to 100. Default - 0 -->
    <vehext_percent>0</vehext_percent>

    <!-- This parameter places a limit on how much time (in milliseconds) the vehicle extrapolation will attempt to
    compensate for.
    Only relevant if <vehext_percent> is greater than zero.
    Available range: 50 to 500. Default - 150 -->
    <vehext_ping_limit>150</vehext_ping_limit>

    <!-- This parameter can reduce the delay of player actions appearing on remote clients by 2 frames (approx 50ms).
    Due to the impact this may have on shot lag compensation, it should be considered experimental.
    Values: 0 - disabled , 1 - enabled ; default value: 0. -->
    <latency_reduction>0</latency_reduction>

    <!-- Specifies the location and file name of this servers unique private key.
    This is used to prevent private files saved on the client from being read by other servers.
    More infomation about client private files can be found here: http://wiki.multitheftauto.com/wiki/Filepath
    Keep a backup of this file in a safe place. Default value: server-id.keys-->
    <idfile>server-id.keys</idfile>

    <!-- Specifies the location and name of the main server log file. If left blank, server won't be saving this file. -->
    <logfile>logs/server.log</logfile>

    <!-- As well as the main log file, login successes and failures are logged here for easy reviewing of security issues.
    If left blank, this file is not used -->
    <authfile>logs/server_auth.log</authfile>

    <!-- Specifies the location and name of the file used to log database queries.
    The server command 'debugdb' sets the amount of logging. -->
    <dbfile>logs/db.log</dbfile>

    <!-- Specifies the location and name of the file used to log loadstring function calls.
    If left blank or not set, no logging is done. -->
    <!-- <loadstringfile>logs/loadstring.log</loadstringfile> -->

    <!-- This parameter specifies the location and name of the Access Control List settings file. If left
    blank, server will use acl.xml file, located in the same folder as this configuration file. -->
    <acl>acl.xml</acl>

    <!-- Specifies the location and name of the debugscript log file. If left blank, server won't be saving this file. -->
    <scriptdebuglogfile>logs/scripts.log</scriptdebuglogfile>

    <!-- Specifies the level of the debugscript log file. Available values: 0, 1, 2, 3. When not set, defaults to 0. -->
    <scriptdebugloglevel>0</scriptdebugloglevel>

    <!-- Specifies the level of the html debug. Available values: 0, 1, 2, 3. When not set, defaults to 0. -->
    <htmldebuglevel>0</htmldebuglevel>

    <!-- Specifies the frame rate limit that will be applied to connecting clients.
    Available range: 25 to 100. Default: 36. -->
    <fpslimit>36</fpslimit>

    <!-- Specifies whether or not players should automatically be logged in based on their IP adresses -->
    <autologin>0</autologin>

    <!-- This parameter specifies whether or not to enable player voice chat in-game
    Values: 0 - disabled , 1 - enabled -->
    <voice>0</voice>

    <!-- This parameter specifies the sample rate for voice chat. 'voice' parameter must be set to 1 for this to be effective.
    Higher settings use more bandwidth and increase the sampling quality of voice chat
    Values: 0 - Narrowband (8kHz), 1 - Wideband (16kHz), 2 - Ultrawideband (32kHz). Default - 1 -->
    <voice_samplerate>1</voice_samplerate>

    <!-- This parameter specifies the voice quality for voice chat. 'voice' parameter must be set to 1 for this to be effective.
    Higher settings use more bandwidth and increase the the overall quality of voice chat
    Available range: 0 to 10. Default - 4 -->
    <voice_quality>4</voice_quality>

    <!-- Specifies the voice bitrate, in bps. This optional parameter overrides the previous two settings.
    If not set, MTA handles this automatically. Use with care. -->
    <!-- <voice_bitrate>24600</voice_bitrate> -->

    <!-- This parameter specifies the path to use for a basic backup of some server files.
    Note that basic backups are only made during server startup. Default value: backups -->
    <backup_path>backups</backup_path>

    <!-- This parameter specifies the number of days between each basic backup.
    Backups are only made during server startup, so the actual interval may be much longer.
    Setting backup_interval to 0 will disable backups
    Available range: 0 to 30. Default - 3 -->
    <backup_interval>3</backup_interval>

    <!-- This parameter specifies the maximum number of backup copies to keep.
    Setting backup_copies to 0 will disable backups
    Available range: 0 to 100. Default - 5 -->
    <backup_copies>5</backup_copies>

    <!-- This parameter specifies when the internal sqlite databases should be defragmented.
    http://www.sqlite.org/lang_vacuum.html
    Values: 0 - Never, 1 - On server start only after basic backup, 2 - On server start always. Default - 1 -->
    <compact_internal_databases>1</compact_internal_databases>

    <!-- Specifies the module(s) which are loaded with the server. To load several modules, add more <module>
    parameter(s). Optional parameter. -->
    <!-- <module src="sample_win32.dll"/> -->
    <!-- <module src="sample_linux.so"/> -->
    <module src="mta_mysql.dll"/>
    <module src="libmysql.dll"/>



    <!-- Specifies resources that are loaded when the server starts and/or which are protected from being stopped.
    To specify several resources, add more <resource> parameter(s). -->

    <resource src="admin" startup="1" protected="0" />
    <resource src="defaultstats" startup="1" protected="0" />
    <resource src="helpmanager" startup="1" protected="0" />
    <resource src="joinquit" startup="1" protected="0" />
    <resource src="mapcycler" startup="1" protected="0" />
    <resource src="mapmanager" startup="1" protected="0" />
    <resource src="parachute" startup="1" protected="0" />
    <resource src="performancebrowser" startup="1" protected="0" />
    <resource src="resourcebrowser" startup="1" protected="1" default="true" />
    <resource src="resourcemanager" startup="1" protected="1" />
    <resource src="scoreboard" startup="0" protected="0" />
    <resource src="spawnmanager" startup="1" protected="0" />
    <resource src="voice" startup="1" protected="0" />
    <resource src="votemanager" startup="1" protected="0" />
    <resource src="webadmin" startup="1" protected="0" />

    <!-- play is the default freeroam gamemode. Remove the following line to prevent it from starting. -->
    <resource src="reloaded2" startup="1" protected="0" />

    </config>

    Ja, ich habe die Modules installiert.
    Hier der Error Report:

    ==================================================================
    = Multi Theft Auto: San Andreas v1.4
    ==================================================================
    = Server name : German ExoTie Reallife | FREIE FRAKTIONSWAHL
    = Server IP address: 109.230.238.184
    = Server port : 22003
    =
    = Log file : ..ktop/server/mods/deathmatch/logs/server.log
    = Maximum players : 32
    = HTTP port : 22005
    = Voice Chat : Disabled
    = Bandwidth saving : Medium
    ==================================================================
    [2014-08-10 16:36:18] Resource 'acpanel' requests some acl rights. Use the command 'aclrequest list acpanel'
    [2014-08-10 16:36:27] Resources: 193 loaded, 0 failed
    [2014-08-10 16:36:27] MODULE: Unable to load modules/mta_mysql.dll !
    [2014-08-10 16:36:27] Starting resources...
    [2014-08-10 16:36:27] WARNING: admin/client/gui/admin_spectator.lua(Line 269) [Client] isPlayerDead is deprecated and may not work in future versions. Please replace with isPedDead.
    [2014-08-10 16:36:27] Some files in 'admin' use deprecated functions.
    [2014-08-10 16:36:27] Use the 'upgrade' command to perform a basic upgrade of resources.
    [2014-08-10 16:36:27] Server minclientversion is now 1.4.0-9.06745
    [2014-08-10 16:36:28] ERROR: reloaded2 fraktionen/mission/shoprob_client.lua is invalid. Please re-compile at http://luac.mtasa.com/
    [2014-08-10 16:36:28] ERROR: reloaded2 environment/zoll_client.lua is invalid. Please re-compile at http://luac.mtasa.com/
    [2014-08-10 16:36:28] ERROR: reloaded2 abseil/abseil_client.lua is invalid. Please re-compile at http://luac.mtasa.com/
    [2014-08-10 16:36:28] ERROR: reloaded2 carsys/tacho/speedo.lua is invalid. Please re-compile at http://luac.mtasa.com/
    [2014-08-10 16:36:28] ERROR: reloaded2 carsys/tempomat.lua is invalid. Please re-compile at http://luac.mtasa.com/
    [2014-08-10 16:36:28] ERROR: reloaded2 clicksys/playerclick/bonus_click.lua is invalid. Please re-compile at http://luac.mtasa.com/
    [2014-08-10 16:36:28] ERROR: reloaded2 clicksys/playerclick/car_click.lua is invalid. Please re-compile at http://luac.mtasa.com/
    [2014-08-10 16:36:28] ERROR: reloaded2 clicksys/playerclick/fdepot_click.lua is invalid. Please re-compile at http://luac.mtasa.com/
    [2014-08-10 16:36:28] ERROR: reloaded2 clicksys/playerclick/fschein_click.lua is invalid. Please re-compile at http://luac.mtasa.com/
    [2014-08-10 16:36:28] ERROR: reloaded2 clicksys/playerclick/handy_click.lua is invalid. Please re-compile at http://luac.mtasa.com/
    [2014-08-10 16:36:28] ERROR: reloaded2 clicksys/playerclick/license_click.lua is invalid. Please re-compile at http://luac.mtasa.com/
    [2014-08-10 16:36:28] ERROR: reloaded2 clicksys/playerclick/materialtruck_click.lua is invalid. Please re-compile at http://luac.mtasa.com/
    [2014-08-10 16:36:28] ERROR: reloaded2 clicksys/playerclick/job_click.lua is invalid. Please re-compile at http://luac.mtasa.com/
    [2014-08-10 16:36:28] ERROR: reloaded2 clicksys/playerclick/rathaus_click.lua is invalid. Please re-compile at http://luac.mtasa.com/
    [2014-08-10 16:36:28] ERROR: reloaded2 clicksys/playerclick/self_click.lua is invalid. Please re-compile at http://luac.mtasa.com/
    [2014-08-10 16:36:28] ERROR: reloaded2 clicksys/playerclick/stats_click.lua is invalid. Please re-compile at http://luac.mtasa.com/
    [2014-08-10 16:36:28] ERROR: reloaded2 client/afk_client.lua is invalid. Please re-compile at http://luac.mtasa.com/
    [2014-08-10 16:36:28] ERROR: reloaded2 client/hunger_client.lua is invalid. Please re-compile at http://luac.mtasa.com/
    [2014-08-10 16:36:28] ERROR: reloaded2 client/nametag_client.lua is invalid. Please re-compile at http://luac.mtasa.com/
    [2014-08-10 16:36:28] ERROR: reloaded2 environment/damage.lua is invalid. Please re-compile at http://luac.mtasa.com/
    [2014-08-10 16:36:28] ERROR: reloaded2 environment/faggio_check.lua is invalid. Please re-compile at http://luac.mtasa.com/
    [2014-08-10 16:36:28] WARNING: reloaded2/fraktionen/army/heligrab/heli_c.lua(Line 120) [Client] isPlayerDead is deprecated and may not work in future versions. Please replace with isPedDead.
    [2014-08-10 16:36:28] ERROR: reloaded2 fraktionen/aztecas/aztecas_gunshop_client.lua is invalid. Please re-compile at http://luac.mtasa.com/
    [2014-08-10 16:36:28] ERROR: reloaded2 fraktionen/mafia/mafia_shop_client.lua is invalid. Please re-compile at http://luac.mtasa.com/
    [2014-08-10 16:36:28] ERROR: reloaded2 fraktionen/sfpd/beschlag_client.lua is invalid. Please re-compile at http://luac.mtasa.com/
    [2014-08-10 16:36:28] ERROR: reloaded2 fraktionen/triaden/triaden_shop_client.lua is invalid. Please re-compile at http://luac.mtasa.com/
    [2014-08-10 16:36:28] ERROR: reloaded2 friendlist/friendlist_client.lua is invalid. Please re-compile at http://luac.mtasa.com/
    [2014-08-10 16:36:28] ERROR: reloaded2 helpmenue/helpmenue_client.lua is invalid. Please re-compile at http://luac.mtasa.com/
    [2014-08-10 16:36:28] ERROR: reloaded2 housesys/houses_client.lua is invalid. Please re-compile at http://luac.mtasa.com/
    [2014-08-10 16:36:28] ERROR: reloaded2 jobs/nahverkehr/bus_client.lua is invalid. Please re-compile at http://luac.mtasa.com/
    [2014-08-10 16:36:28] WARNING: reloaded2/parachute/skydiving_cl.lua(Line 22) [Client] isPlayerDead is deprecated and may not work in future versions. Please replace with isPedDead.
    [2014-08-10 16:36:28] WARNING: reloaded2/parachute/openChute.lua(Line 35) [Client] isPlayerDead is deprecated and may not work in future versions. Please replace with isPedDead.
    [2014-08-10 16:36:28] ERROR: reloaded2 register_login/login_window.lua is invalid. Please re-compile at http://luac.mtasa.com/
    [2014-08-10 16:36:28] ERROR: reloaded2 register_login/register_window.lua is invalid. Please re-compile at http://luac.mtasa.com/
    [2014-08-10 16:36:28] ERROR: reloaded2 social/social_client.lua is invalid. Please re-compile at http://luac.mtasa.com/
    [2014-08-10 16:36:28] ERROR: reloaded2 social/social_gui.lua is invalid. Please re-compile at http://luac.mtasa.com/
    [2014-08-10 16:36:28] Some files in 'reloaded2' use deprecated functions.
    [2014-08-10 16:36:28] Use the 'upgrade' command to perform a basic upgrade of resources.
    [2014-08-10 16:36:29] ERROR: reloaded2\mysql\mysql_start.lua:8: attempt to call global 'mysql_connect' (a nil value)
    [2014-08-10 16:36:29] SCRIPT ERROR: reloaded2\biz\biz.lua:39: unexpected symbol near ']'
    [2014-08-10 16:36:29] ERROR: Loading script failed: reloaded2\biz\biz.lua:39: unexpected symbol near ']'
    [2014-08-10 16:36:29] ERROR: reloaded2\carsys\outsource_mysql.lua:1: attempt to call global 'mysql_query' (a nil value)
    [2014-08-10 16:36:29] ERROR: reloaded2\carsys\carhouses\carhouses_mysql.lua:43: attempt to call global 'mysql_query' (a nil value)
    [2014-08-10 16:36:29] WARNING: reloaded2\fraktionen\mission\materialtruck_server.lua:5: Bad argument @ 'createMarker' [Expected number at argument 9, got root]
    [2014-08-10 16:36:29] WARNING: reloaded2\fraktionen\mission\materialtruck_server.lua:6: Bad argument @ 'setElementVisibleTo' [Expected element at argument 1, got boolean]
    [2014-08-10 16:36:29] ERROR: reloaded2\fraktionen\blacklist_server.lua:77: attempt to call global 'mysql_query' (a nil value)
    [2014-08-10 16:36:29] WARNING: reloaded2\fraktionen\aztecas\aztecas_gunshop_server.lua:1: Bad argument @ 'createMarker' [Expected number at argument 9, got root]
    [2014-08-10 16:36:29] WARNING: reloaded2\fraktionen\aztecas\aztecas_gunshop_server.lua:2: Bad argument @ 'createBlipAttachedTo' [Expected element at argument 1, got boolean]
    [2014-08-10 16:36:29] WARNING: reloaded2\fraktionen\aztecas\aztecas_gunshop_server.lua:3: Bad argument @ 'setElementVisibleTo' [Expected element at argument 1, got boolean]
    [2014-08-10 16:36:29] WARNING: reloaded2\fraktionen\aztecas\aztecas_gunshop_server.lua:4: Bad argument @ 'setElementVisibleTo' [Expected element at argument 1, got boolean]
    [2014-08-10 16:36:29] WARNING: reloaded2\fraktionen\aztecas\aztecas_gunshop_server.lua:46: Bad argument @ 'addEventHandler' [Expected element at argument 2, got boolean]
    [2014-08-10 16:36:29] WARNING: reloaded2\fraktionen\newsreporter\newspaper_server.lua:58: Bad argument @ 'fileGetSize' [Expected scriptfile at argument 1, got boolean]
    [2014-08-10 16:36:29] WARNING: reloaded2\fraktionen\newsreporter\newspaper_server.lua:59: Bad argument @ 'fileRead' [Expected scriptfile at argument 1, got boolean]
    [2014-08-10 16:36:29] WARNING: reloaded2\fraktionen\newsreporter\newspaper_server.lua:63: Bad argument @ 'fileClose' [Expected scriptfile at argument 1, got boolean]
    [2014-08-10 16:36:29] WARNING: reloaded2\fraktionen\mafia\mafia_shop_server.lua:1: Bad argument @ 'createMarker' [Expected number at argument 9, got root]
    [2014-08-10 16:36:29] WARNING: reloaded2\fraktionen\mafia\mafia_shop_server.lua:2: Bad argument @ 'createBlipAttachedTo' [Expected element at argument 1, got boolean]
    [2014-08-10 16:36:29] WARNING: reloaded2\fraktionen\mafia\mafia_shop_server.lua:3: Bad argument @ 'setElementVisibleTo' [Expected element at argument 1, got boolean]
    [2014-08-10 16:36:29] WARNING: reloaded2\fraktionen\mafia\mafia_shop_server.lua:4: Bad argument @ 'setElementVisibleTo' [Expected element at argument 1, got boolean]
    [2014-08-10 16:36:29] WARNING: reloaded2\fraktionen\mafia\mafia_shop_server.lua:47: Bad argument @ 'addEventHandler' [Expected element at argument 2, got boolean]
    [2014-08-10 16:36:29] WARNING: reloaded2\fraktionen\triaden\triaden_shop_server.lua:1: Bad argument @ 'createMarker' [Expected number at argument 9, got root]
    [2014-08-10 16:36:29] WARNING: reloaded2\fraktionen\triaden\triaden_shop_server.lua:2: Bad argument @ 'createBlipAttachedTo' [Expected element at argument 1, got boolean]
    [2014-08-10 16:36:29] WARNING: reloaded2\fraktionen\triaden\triaden_shop_server.lua:3: Bad argument @ 'setElementVisibleTo' [Expected element at argument 1, got boolean]
    [2014-08-10 16:36:29] WARNING: reloaded2\fraktionen\triaden\triaden_shop_server.lua:4: Bad argument @ 'setElementVisibleTo' [Expected element at argument 1, got boolean]
    [2014-08-10 16:36:29] WARNING: reloaded2\fraktionen\triaden\triaden_shop_server.lua:46: Bad argument @ 'addEventHandler' [Expected element at argument 2, got boolean]
    [2014-08-10 16:36:30] ERROR: reloaded2\script.lua:91: attempt to call global 'mysql_query' (a nil value)
    [2014-08-10 16:36:30] ERROR: reloaded2\environment\cctv.lua:28: Database query failed: no such table: cctvterminals
    [2014-08-10 16:36:30] ERROR: reloaded2\environment\cctv.lua:39: Database query failed: no such table: cctvcameras
    [2014-08-10 16:36:30] ERROR: reloaded2\environment\cctv.lua:55: Database query failed: no such table: cctvterminals
    [2014-08-10 16:36:30] ERROR: reloaded2\environment\cctv.lua:57: bad argument #1 to 'ipairs' (table expected, got string)
    [2014-08-10 16:36:30] ERROR: reloaded2\fraktionen\fdepots.lua:43: attempt to call global 'MySQL_GetString' (a nil value)
    [2014-08-10 16:36:30] ERROR: reloaded2\fraktionen\aztecas\aztecassettings.lua:13: attempt to call global 'MySQL_GetString' (a nil value)
    [2014-08-10 16:36:30] ERROR: reloaded2\fraktionen\mafia\mafiasettings.lua:14: attempt to call global 'MySQL_GetString' (a nil value)
    [2014-08-10 16:36:30] ERROR: reloaded2\fraktionen\triaden\triadensettings.lua:14: attempt to call global 'MySQL_GetString' (a nil value)
    [2014-08-10 16:36:30] ERROR: reloaded2\internet\email_server.lua:3: attempt to call global 'mysql_query' (a nil value)
    [2014-08-10 16:36:30] ERROR: reloaded2\fraktionen\gangareas.lua:52: attempt to call global 'MySQL_GetString' (a nil value)
    [2014-08-10 16:36:33] Querying MTA master server... success! (Auto detected IP:109.230.238.184)
    [2014-08-10 16:36:33] Server started and is ready to accept connections!
    [2014-08-10 16:36:33] To stop the server, type 'shutdown' or press Ctrl-C
    [2014-08-10 16:36:33] Type 'help' for a list of commands.
    [2014-08-10 16:36:33] ERROR: reloaded2\fraktionen\mission\frakshop_server.lua:35: attempt to call global 'MySQL_GetString' (a nil value)
    [2014-08-10 16:36:33] ERROR: reloaded2\biz\prestige.lua:5: attempt to call global 'MySQL_DatasetExist' (a nil value)
    [2014-08-10 16:36:33] ERROR: reloaded2\hobby\gartenverein\gartenverein.lua:63: attempt to call global 'mysql_query' (a nil value)
    [2014-08-10 16:36:33] ERROR: reloaded2\internet\homepages_server\buyit_server.lua:29: attempt to call global 'mysql_query' (a nil value)
    [2014-08-10 16:36:34] ERROR: reloaded2\carsys\carsys_mysql.lua:6: attempt to call global 'mysql_query' (a nil value)
    [2014-08-10 16:36:34] ERROR: reloaded2\carsys\carsys_mysql.lua:6: attempt to call global 'mysql_query' (a nil value)
    [2014-08-10 16:36:35] ERROR: reloaded2\minigames\tetris\tetris_server.lua:23: attempt to call global 'mysql_query' (a nil value)
    [2014-08-10 16:36:39] ERROR: reloaded2\housesys\houses_mysql.lua:4: attempt to call global 'mysql_query' (a nil value)
    [2014-08-10 16:37:29] ERROR: reloaded2\carsys\carhouses\carhouse_s.lua:660: attempt to call global 'mysql_query' (a nil value)
    [2014-08-10 16:38:29] ERROR: reloaded2\carsys\carhouses\carhouse_s.lua:660: attempt to call global 'mysql_query' (a nil value)
    [2014-08-10 16:39:29] ERROR: reloaded2\carsys\carhouses\carhouse_s.lua:660: attempt to call global 'mysql_query' (a nil value)
    [2014-08-10 16:40:29] ERROR: reloaded2\carsys\carhouses\carhouse_s.lua:660: attempt to call global 'mysql_query' (a nil value)

    Hallo.
    Ich bin neu in der 'MTA-Scriptingzone' und habe ein Problem mit dem Vio Lite Script.
    Beim starten kommen 1000 Errors,
    habe mysql Daten richtig angegeben, trotzdem kommen 1000 MySQL Fehler beim starten des Servers.
    Habe alles so wie in einem Video Tutorial gemacht, nützt nichts!
    Hoffe mir kann jemand helfen.
    :(
    MfG;