local function setVehSirenType(lp)
local v = getPedOccupiedVehicle(lp)
if v and getPedOccupiedVehicleSeat(lp) == 0 then
if getElementModel(v) == 541 then
addVehicleSirens(v, 2, 2, false, false, false, false)
setVehicleSirens(v, 1, -0.7, 2, 0.15, 255, 255, 255, 255, 255)
setVehicleSirens(v, 2, 0.7, 2, 0.15, 255, 255, 255, 255, 255)
elseif getElementModel(v) == 560 then
addVehicleSirens(v, 2, 2, true, false, false, false)
setVehicleSirens(v, 1, 0.3, 2.5, 0.08, 255, 0, 0, 255, 255)
setVehicleSirens(v, 2, -0.3, 2.5, 0.08, 255, 0, 0, 255, 255)
elseif getElementModel(v) == 421 then
addVehicleSirens(v, 4, 2, false, false, false, false)
setVehicleSirens(v, 1, 0.6, 2.7, -0.1, 255, 255, 255, 255, 255)
setVehicleSirens(v, 2, -0.6, 2.7, -0.1, 255, 255, 255, 255, 255)
setVehicleSirens(v, 3, 0.6, -2.8, -0.2, 255, 0, 0, 255, 255)
setVehicleSirens(v, 4, -0.6, -2.8, -0.2, 255, 0, 0, 255, 255)
end
end
end
addEventHandler("onPlayerJoin", root,
function()
bindKey(source, "ralt", setVehSirenType)
end)
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