Das verstehe ich nic
Was genau verstehst du denn da nicht, versuch doch erstmal?
Code
Glitchname:
quickreload: This is the glitch where switching weapons auto-reloads your weapon, without actually performing the reload animation.
fastmove: This is the glitch that can be achieved by a certain key combinations whilst standing up after crouching, which allows you to move quickly with slow weapons (e.g. deagle). Side effect: also enables the "crouchslide" bug - use the "NoCrouchSlide" resource to remedy this.
fastfire: This is the glitch that can be achieved by cancelling the full fire animation, allowing you to shoot with slow-fire weapons (e.g. deagle) much faster.
crouchbug: This is the glitch where the post shooting animation can be aborted by using the crouch key.
highcloserangedamage: Enabling this removes the extremely high damage guns inflict when fired at very close range.
hitanim: Enabling this allows 'hit by bullet' animations to interrupt player aiming.
fastsprint: Enabling fastsprint allows players to tap space with a macro to boost their speed beyond normal speeds of GTASA.
baddrivebyhitbox: This glitch leaves players invulnerable to gun fire when performing certain driveby animations.
quickstand: This glitch allows players to quickly stand up by pressing the crouch, sprint or jump controls just after realasing the aim weapon button while using one and being ducked.
Bool = True/False