Wo kommt der Ordner notusedskripts rein ?
Beiträge von [UR]iSandking
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Externer Inhalt www.stickerswelt.deInhalte von externen Seiten werden ohne Ihre Zustimmung nicht automatisch geladen und angezeigt.
Dir auch
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Lua
[gamemodes]/[vio]/vio/clicksys/clicksys_server.lua:167: attempt to index global 'depots' (a nil value)
Lua
Alles anzeigenguiObjectModels = { [2942]=true, [2190]=true, [2754]=true } secondClickTypes = { ["ped"] = true, ["player"] = true, ["vehicle"] = true } clickSpecialPeds = { [rathausped]=true, [vincenzo]=true, [aztecasBouncer]=true } function player_click ( button, state, clickedElement, x, y, z ) if state == "down" and not getElementData ( source, "ElementClicked" ) then if getElementData ( source, "shaderedit" ) == true then return nil end if getElementData ( source, "adminEnterVehicle" ) ~= false then if getElementType( clickedElement ) == "vehicle" then if getVehicleOccupant ( clickedElement ) then removePedFromVehicle ( getVehicleOccupant ( clickedElement ) ) end warpPedIntoVehicle ( source, clickedElement ) return nil end end -- Keypads if fourDragonGateSwitches[clickedElement] then moveTriadCasinoGate_func ( source ) return nil elseif MafiaCasinoKeypads[clickedElement] then moveCasinoDoor ( source ) return true end local x1, y1, z1 = getElementPosition ( source ) local veh = getPedOccupiedVehicle ( source ) if veh then if getElementData ( veh, "katjuscha" ) then fireKatjuscha ( getElementData ( veh, "katjuschaID" ), x, y, z ) showcurser ( source ) return nil end end -- Wanzen -- if vioGetElementData ( source, "wanzen" ) then if clickedElement then if getElementType( clickedElement ) == "vehicle" then createWanze ( source, clickedElement, x, y, z ) return true else outputChatBox ( "Wanzen koennen nur an Autos oder in der Umgebung platziert werden!", source, 0, 125, 0 ) end else createWanze ( source, clickedElement, x, y, z ) return true end end ----------------- -- Spezial -- if not clickedElement then if vioGetElementData ( source, "objectToPlace" ) or vioGetElementData ( source, "airstrike" ) then if vioGetElementData ( source, "airstrike" ) then vioSetElementData ( source, "airstrike", false ) createAirstrike ( source, x, y, z ) showCursor ( source, false ) setElementData ( source, "ElementClicked", false ) end return true end end --------------- if clickedElement then if getElementData( clickedElement, "bank_ped" ) == true then triggerClientEvent ( source, "showCashPoint", getRootElement() ) ---dfsfsdfsdf setElementData ( source, "ElementClicked", true ) end end -- Special Elements - Objekte -- if clickedElement and not secondClickTypes[getElementType(clickedElement)] then local x2, y2, z2 = getElementPosition ( clickedElement ) if getDistanceBetweenPoints3D ( x1, y1, z1, x2, y2, z2 ) <= 10 then local model = getElementModel ( clickedElement ) local count = getElementData ( clickedElement, "count" ) if guiObjectModels[model] then if model == 2942 then triggerClientEvent ( source, "showCashPoint", getRootElement() ) ---dfsfsdfsdf setElementData ( source, "ElementClicked", true ) elseif model == 2190 then if isOnDuty ( source ) or isArmy ( source ) then triggerClientEvent ( source, "showPDComputer", getRootElement() ) setElementData ( source, "ElementClicked", true ) end elseif model == 2754 then triggerClientEvent ( source, "showChipBuy", source ) end elseif vioGetElementData ( clickedElement, "placeableObject" ) then if vioGetElementData ( source, "adminlvl" ) >= 1 then if not vioGetElementData ( source, "objectDelete" ) then outputChatBox ( "Du kannst dieses Objekt loeschen; Klicke es dazu erneut an!", source, 0, 125, 0 ) vioSetElementData ( source, "objectDelete", true ) setTimer ( vioSetElementData, 60000, 1, source, "objectDelete", nil ) else destroyElement ( clickedElement ) end end elseif vioGetElementData ( clickedElement, "placeableObjectMySQL" ) then if vioGetElementData ( source, "adminlvl" ) >= 1 then if not vioGetElementData ( source, "objectDelete" ) then outputChatBox ( "Du kannst dieses Objekt loeschen; Klicke es dazu erneut an!", source, 0, 125, 0 ) vioSetElementData ( source, "objectDelete", true ) setTimer ( vioSetElementData, 60000, 1, source, "objectDelete", nil ) else local id = vioGetElementData ( clickedElement, "id" ) mysql_vio_query ( "DELETE FROM object WHERE id LIKE '"..id.."'" ) destroyElement ( clickedElement ) end end elseif vioGetElementData ( clickedElement, "weed" ) then local x1, y1, z1 = getElementPosition ( source ) local x2, y2, z2 = getElementPosition ( clickedElement ) if getDistanceBetweenPoints3D ( x1, y1, z1, x2, y2, z2 ) <= 3 then local id = vioGetElementData ( clickedElement, "id" ) local x3, y3, z3 = getElementPosition ( weedPlants[id] ) local drugs = math.floor ( ( getMinTime () - vioGetElementData ( clickedElement, "time" ) ) / 60 ) if drugs > 50 then drugs = 50 end destroyElement ( weedPlants[id] ) mysql_vio_query ( "DELETE FROM weed WHERE id = '"..id.."'" ) outputChatBox ( "Du hast "..drugs.." Gramm Drogen geerntet!", source, 0, 125, 0 ) vioSetElementData ( source, "drugs", vioGetElementData ( source, "drugs" ) + drugs ) end elseif gunBoxes[clickedElement] then triggerClientEvent ( source,"gunCrateMenue", getRootElement() ) setElementFrozen ( source, true ) setElementData ( source, "ElementClicked", true ) elseif depots[clickedElement] then if isInDepotFaction ( source ) then setElementData ( source, "ElementClicked", true ) local owner = vioGetElementData ( source, "fraktion" ) triggerClientEvent ( source, "showFDepot", getRootElement(), factionDepotData["money"][owner], factionDepotData["mats"][owner], factionDepotData["drugs"][owner] ) else outputChatBox ( "Du bist in einer ungueltigen Fraktion!", source, 125, 0, 0 ) end end return true end end -- Special Elements - Player -- if clickedElement then if secondClickTypes[getElementType(clickedElement)] then if getElementModel ( clickedElement ) == 283 and not getElementType ( clickedElement ) == "player" then if not vioGetElementData ( source, "ticketOffered" ) then vioSetElementData ( source, "ticketOffered", true ) outputChatBox ( "Hier kannst du ein Strafzettel loesen, um ein Wanted zu loeschen.", source, 200, 200, 0 ) outputChatBox ( "Kosten: 2.000 $", source, 200, 200, 0 ) setTimer ( vioSetElementData, 30000, 1, source, "ticketOffered", false ) else if vioGetElementData ( source, "wanteds" ) == 1 then if vioGetElementData ( source, "money" ) >= 2000 then vioSetElementData ( source, "ticketOffered", false ) outputChatBox ( "Strafzettel bezahlt!", source, 0, 125, 0 ) setPlayerWantedLevel ( source, 0 ) vioSetElementData ( source, "wanteds", 0 ) takePlayerSaveMoney ( source, 2000 ) else outputChatBox ( "Ein Strafzettel kostet 2.000 $", source, 125, 0, 0 ) end else outputChatBox ( "Nur moeglich, wenn du ein Wanted hast!", source, 125, 0, 0 ) end end elseif clickedElement == source then triggerClientEvent ( source, "ShowSelfClickMenue", getRootElement() ) showCursor ( source, true ) setElementData ( source, "ElementClicked", true ) elseif clickSpecialPeds[clickedElement] then if clickedElement == rathausped then triggerClientEvent ( source, "ShowRathausMenue", getRootElement() ) showCursor ( source, true ) setElementData ( source, "ElementClicked", true ) elseif clickedElement == vincenzo then triggerClientEvent ( source, "showVincenzosGunshop", getRootElement() ) showCursor ( source, true ) setElementData ( source, "ElementClicked", true ) elseif clickedElement == aztecasBouncer then if isAztecas ( source ) then triggerClientEvent ( source, "showAztecasGunshop", source ) showCursor ( source, true ) setElementData ( source, "ElementClicked", true ) end end elseif getElementType ( clickedElement ) == "vehicle" then local veh = clickedElement if vioGetElementData ( player, "wanzen" ) then createWanze ( player, clickedElement, false, false, false ) elseif getVehicleTrunkState ( veh ) then local data = MySQL_GetString( "vehicles", "Kofferraum", "Besitzer LIKE '"..vioGetElementData ( veh, "owner" ).."' AND Slot LIKE '"..vioGetElementData ( veh, "carslotnr_owner" ).."'" ) local drugs = tonumber ( gettok ( data, 1, string.byte ( '|' ) ) ) local mats = tonumber ( gettok ( data, 2, string.byte ( '|' ) ) ) local gun = tonumber ( gettok ( data, 3, string.byte ( '|' ) ) ) local ammo = tonumber ( gettok ( data, 4, string.byte ( '|' ) ) ) triggerClientEvent ( source, "showTrunkGui", getRootElement(), drugs, mats, gun, ammo ) vioSetElementData ( source, "clickedVehicle", clickedElement ) showCursor ( source, true ) setElementData ( source, "ElementClicked", true ) else triggerClientEvent ( source, "_createCarmenue", getRootElement(), clickedElement ) setElementData ( source, "clickedVehicle", clickedElement ) showCursor ( source, true ) setElementData ( source, "ElementClicked", true ) end elseif getElementData ( clickedElement, "clickPed" ) then local typ = vioGetElementData ( clickedElement, "typ" ) local item, price if typ == "bum" then item = "100 $?!" price = "Burger" elseif typ == "gunbuyer" then if vioGetElementData ( clickedElement, "item" ) == 4 then price = "Messer" elseif vioGetElementData ( clickedElement, "item" ) == 22 then price = "9mm Pistole" else price = "AK-47" end item = tostring ( vioGetElementData ( clickedElement, "price" ) ).." $" else price = tostring ( vioGetElementData ( clickedElement, "price" ) ).." $" end if typ == "wdealer" then item = aiGunNames[vioGetElementData ( clickedElement, "item" )] elseif typ == "dealer" then item = tostring ( vioGetElementData ( clickedElement, "item" ) ).." g, \nDrogen" elseif typ == "sdealer" then item = tostring ( vioGetElementData ( clickedElement, "item" ) ).." Stk.,\nHanfsamen" elseif typ == "car" then local i = vioGetElementData ( clickedElement, "id" ) local car = curAiCarSpots[i]["car"] item = vioGetElementData ( car, "name" ) price = vioGetElementData ( car, "price" ) end vioSetElementData ( source, "curclicked", clickedElement ) setElementData ( source, "ElementClicked", true ) triggerClientEvent ( source, "showPedInteraction", getRootElement(), typ, item, price ) elseif getElementType ( clickedElement ) == "player" then if vioGetElementData ( clickedElement, "tazered" ) and isOnStateDuty ( source ) then grab_func ( source, "grab", getPlayerName ( clickedElement ) ) else local pname = getPlayerName ( clickedElement ) vioSetElementData ( source, "curclicked", pname ) setElementData ( source, "ElementClicked", true ) triggerClientEvent ( source,"ShowInteraktionsguiGui", getRootElement() ) end end end end end end addEventHandler ( "onPlayerClick", getRootElement (), player_click ) function removeRemoteExplosive ( clickedElement ) destroyElement ( clickedElement ) setElementFrozen ( source, false ) end function cancel_gui_server_func ( player ) if player then source = player end setElementData ( source, "ElementClicked", false ) if getElementData(source,"nodmzone") == 1 then toggleControl ( source, "fire", false ) end if getElementData(source,"nodmzone") == 1 then toggleControl ( source, "enter_exit", false ) end if getElementData(source,"sprint") == 1 then toggleControl ( source, "sprint", false ) end end addEvent ("cancel_gui_server", true ) addEventHandler ( "cancel_gui_server", getRootElement (), cancel_gui_server_func ) function showcurser ( player ) if tonumber(getElementData ( player, "loggedin" )) == 1 and not getElementData ( player, "isInRace" ) then if isCursorShowing ( player ) then if not getElementData ( player, "ElementClicked" ) then showCursor ( player, false ) end else showCursor ( player, true ) setElementData ( player, "ElementClicked", false ) end end end addCommandHandler ( "click", showcurser ) function showhmenue ( player ) if tonumber(getElementData ( player, "loggedin" )) == 1 then if getElementData ( player, "ElementClicked" ) == false then setElementData ( player, "ElementClicked", true ) triggerClientEvent ( player, "ShowHelpmenueGui", getRootElement() ) showCursor ( player, true ) end end end function self_func ( player ) if not getElementData ( player, "ElementClicked" ) then triggerClientEvent ( player, "ShowSelfClickMenue", getRootElement() ) showCursor ( player, true ) setElementData ( player, "ElementClicked", true ) end end addCommandHandler ( "self", self_func )
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@SlaiiZ; Welche Script
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Ich habe ein Weihnachtsscript eingefügt doch es läuft nicht.
Die DB will sich nicht einfügen.
Jedesmal kommt ein neuer Error...
Ich weiß nicht mehr weiter..Externer Inhalt i.epvpimg.comInhalte von externen Seiten werden ohne Ihre Zustimmung nicht automatisch geladen und angezeigt.Lua
Alles anzeigenFehler SQL-Befehl: -- -- -- Table structure for table `weinachtsevent` -- DROP TABLE IF EXISTS `weinachtsevent` ; MySQL meldet: Dokumentation #1046 - No database selected
Lua
Alles anzeigenFehler SQL-Befehl: -- -- Dumping data for table `weinachtsevent` -- `weinachtsevent` ; MySQL meldet: Dokumentation #1064 - You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near '`weinachtsevent`' at line 5
Die DB fehler sind unterschiedlich einmal kommt der obere einmal der untere voll komisch *:|*
/edit
Lua[2013-12-06 21:49:03] WARNING: [gamemodes]/[vio]/vio/christmas/adventskalender_server.lua:153: Bad argument @ 'dbQuery' [Expected db-connection at argument 1, got boolean] [2013-12-06 21:49:03] WARNING: [gamemodes]/[vio]/vio/christmas/adventskalender_server.lua:154: Bad argument @ 'dbPoll' [Expected db-query at argument 1, got boolean]
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Willst du nur das P-Panel haben ?
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Nächster Error.
Lua
Alles anzeigenFehler SQL-Befehl: -- -- Dumping data for table `weinachtsevent` -- `weinachtsevent` WRITE ; MySQL meldet: Dokumentation #1064 - You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near '`weinachtsevent` WRITE' at line 5
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Noneatme: Ja habe Nitrado.
Gemacht und dann kommt schon der nächste Error.. -
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Hab ich schon
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Das weiß ich ja, ich weiß nur nicht wie ich das hochlade und woher ich den Link bekomme
Geht aus auch wenn auf diesem Webspace schon ein Forum läuft ? -
@|Mezzo|: Nett von dir habe eine selber von Nitrado.
Ich weiß halt nur nicht wie man das ganze anstellen soll.. *pinch* -
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Ich kenne mich da kaum aus..
Kann wer helfen ? -
Dawi:
Externer Inhalt i.epvpimg.comInhalte von externen Seiten werden ohne Ihre Zustimmung nicht automatisch geladen und angezeigt.Lua
Alles anzeigenlocal Guivar = 0 local Fenster = {} local Knopf = {} local Label = {} addEvent("doLAGetWeihnachtsDateBack", true) addEvent("doLAClientShowWeinachtsTuerchen", true) function createAdventsKalender() if(Guivar == 1) then return end Guivar = 1 showCursor(true) local X, Y, Width, Height = getMiddleGuiPosition(421,245) Fenster[1] = guiCreateWindow(X, Y, Width, Height, "Adventskalender",false) Knopf[19] = guiCreateButton(244,132,52,50,"19",false,Fenster[1]) guiSetFont(Knopf[19],"default-bold-small") Knopf[20] = guiCreateButton(302,132,52,50,"20",false,Fenster[1]) guiSetFont(Knopf[20],"default-bold-small") Knopf[15] = guiCreateButton(10,132,52,50,"15",false,Fenster[1]) guiSetFont(Knopf[15],"default-bold-small") Knopf[16] = guiCreateButton(68,132,52,50,"16",false,Fenster[1]) guiSetFont(Knopf[16],"sa-header") Knopf[17] = guiCreateButton(128,132,52,50,"17",false,Fenster[1]) guiSetFont(Knopf[17],"default-bold-small") Knopf[18] = guiCreateButton(186,132,52,50,"18",false,Fenster[1]) guiSetFont(Knopf[18],"default-bold-small") Knopf[21] = guiCreateButton(359,132,51,50,"21",false,Fenster[1]) guiSetFont(Knopf[21],"default-bold-small") Knopf[5] = guiCreateButton(244,22,52,50,"5",false,Fenster[1]) guiSetFont(Knopf[5],"default-bold-small") Knopf[6] = guiCreateButton(302,22,52,50,"6",false,Fenster[1]) guiSetFont(Knopf[6],"default-bold-small") Knopf[1] = guiCreateButton(10,22,52,50,"1",false,Fenster[1]) guiSetFont(Knopf[1],"default-bold-small") Knopf[2] = guiCreateButton(68,22,52,50,"2",false,Fenster[1]) guiSetFont(Knopf[2],"sa-header") Knopf[3] = guiCreateButton(128,22,52,50,"3",false,Fenster[1]) guiSetFont(Knopf[3],"default-bold-small") Knopf[4] = guiCreateButton(186,22,52,50,"4",false,Fenster[1]) guiSetFont(Knopf[4],"default-bold-small") Knopf[7] = guiCreateButton(359,22,52,50,"7",false,Fenster[1]) guiSetFont(Knopf[7],"default-bold-small") Knopf[12] = guiCreateButton(244,77,52,50,"12",false,Fenster[1]) guiSetFont(Knopf[12],"default-bold-small") Knopf[13] = guiCreateButton(302,77,52,50,"13",false,Fenster[1]) guiSetFont(Knopf[13],"default-bold-small") Knopf[8] = guiCreateButton(10,77,52,50,"8",false,Fenster[1]) guiSetFont(Knopf[8],"default-bold-small") Knopf[9] = guiCreateButton(68,77,52,50,"9",false,Fenster[1]) guiSetFont(Knopf[9],"sa-header") Knopf[10] = guiCreateButton(128,77,52,50,"10",false,Fenster[1]) guiSetFont(Knopf[10],"default-bold-small") Knopf[11] = guiCreateButton(186,77,52,50,"11",false,Fenster[1]) guiSetFont(Knopf[11],"default-bold-small") Knopf[14] = guiCreateButton(359,77,52,50,"14",false,Fenster[1]) guiSetFont(Knopf[14],"default-bold-small") Knopf[22] = guiCreateButton(127,184,51,50,"22",false,Fenster[1]) guiSetFont(Knopf[22],"default-bold-small") Knopf[23] = guiCreateButton(186,184,51,50,"23",false,Fenster[1]) guiSetFont(Knopf[23],"sa-header") Knopf[24] = guiCreateButton(245,184,51,50,"24",false,Fenster[1]) guiSetFont(Knopf[24],"sa-header") Knopf[25] = guiCreateButton(360,185,51,50,"31",false,Fenster[1]) guiSetFont(Knopf[25],"default-bold-small") Knopf[26] = guiCreateButton(10,188,110,41,"Schliessen",false,Fenster[1]) local X, Y, Width, Height = getMiddleGuiPosition(421,115) local sx, sy = guiGetScreenSize() Fenster[2] = guiCreateWindow(X, Y-(180/900*sy), Width, Height, "",false) Label[1] = guiCreateLabel(10,20,362,19,"Dein Gewinn/Auftrag: ",false,Fenster[2]) guiSetFont(Label[1],"default-bold-small") Label[2] = guiCreateLabel(8,44,404,62,"-",false,Fenster[2]) guiSetFont(Label[2],"default-bold-small") guiSetVisible(Fenster[2], false) guiLabelSetColor(Label[2], 0, 255, 0) for i = 1, #Knopf-1, 1 do if(isElement(Knopf[i])) then guiSetEnabled(Knopf[i], false) end end -- CANCEL -- addEventHandler("onClientGUIClick", Knopf[26], function() destroyElement(Fenster[1]) showCursor(false) Guivar = 0 destroyElement(Fenster[2]) end, false) for i = 1, #Knopf-1, 1 do addEventHandler("onClientGUIClick", Knopf[i], function() triggerServerEvent("doLATuerchenOeffne", localPlayer, guiGetText(source)) guiSetText(Fenster[2], "Adventskalender, Tuerchen "..guiGetText(source)) end, false) end triggerServerEvent("doLAGetWeihnachtsDate", localPlayer) end addEventHandler("doLAGetWeihnachtsDateBack", getLocalPlayer(), function(month, day) for i = 1, day, 1 do if(isElement(Knopf[i])) then guiSetEnabled(Knopf[i], true) end end end) addEventHandler("doLAClientShowWeinachtsTuerchen", getLocalPlayer(), function(text1, text2) guiSetVisible(Fenster[2], true) guiSetText(Label[1], "Dein Gewinn/Auftrag: "..text1) guiSetText(Label[2], text2) end)
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@B1onic: Wäre cool wenn du die Lösung raushauen würdest
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@PewX: Hat geklappt.
Danke -
Bekomm es nicht hin... *thumbdown*