Habe es so getestet
bindKey("u",OnUKeyDown)
addEventHandler("onClientResourceStart",resourceRoot,
function ()
local screenW, screenH = guiGetScreenSize()
LSPDVehicle_Window = guiCreateWindow((screenW - 340) / 2, (screenH - 420) / 2, 340, 420, "Altis Police Department Vehicle Garage", false)
guiWindowSetMovable(LSPDVehicle_Window, false)
guiWindowSetSizable(LSPDVehicle_Window, false)
LSPDVehicle_List = guiCreateGridList((340 - 192) / 2, (420 - 283) / 2, 192, 283, false, LSPDVehicle_Window)
guiGridListAddColumn(LSPDVehicle_List, "Recruit Vehicles", 0.9)
for i = 1, 5 do
guiGridListAddRow(LSPDVehicle_List)
end
guiGridListSetItemText(LSPDVehicle_List, 0, 1, "APD Patrol Vehicle", false, false)
guiGridListSetItemText(LSPDVehicle_List, 1, 1, "APD Officer Vehicle", false, false)
guiGridListSetItemText(LSPDVehicle_List, 2, 1, "APD Squad Leader Vehicle", false, false)
guiGridListSetItemText(LSPDVehicle_List, 3, 1, "APD Deputy Chief Vehicle", false, false)
guiGridListSetItemText(LSPDVehicle_List, 4, 1, "APD Chief Vehicle", false, false)
LSPDVehicle_SpawnBtn = guiCreateButton(208, 362, 58, 21, "Spawn", false, LSPDVehicle_Window)
guiSetFont(LSPDVehicle_SpawnBtn, "default-bold-small")
guiSetProperty(LSPDVehicle_SpawnBtn, "NormalTextColour", "C8FFFFFF")
guiSetVisible(LSPDVehicle_Window,false)
guiSetEnabled(LSPDVehicle_Window,true)
bindKey("u","down",OnUKeyDown)
addEventHandler("onClientGUIClick",LSPDVehicle_SpawnBtn,OnPlayerButtonSelect,false)
end)
Alles anzeigen
und so
addEventHandler("onClientResourceStart",resourceRoot,
function ()
local screenW, screenH = guiGetScreenSize()
LSPDVehicle_Window = guiCreateWindow((screenW - 340) / 2, (screenH - 420) / 2, 340, 420, "Altis Police Department Vehicle Garage", false)
guiWindowSetMovable(LSPDVehicle_Window, false)
guiWindowSetSizable(LSPDVehicle_Window, false)
LSPDVehicle_List = guiCreateGridList((340 - 192) / 2, (420 - 283) / 2, 192, 283, false, LSPDVehicle_Window)
guiGridListAddColumn(LSPDVehicle_List, "Recruit Vehicles", 0.9)
for i = 1, 5 do
guiGridListAddRow(LSPDVehicle_List)
end
guiGridListSetItemText(LSPDVehicle_List, 0, 1, "APD Patrol Vehicle", false, false)
guiGridListSetItemText(LSPDVehicle_List, 1, 1, "APD Officer Vehicle", false, false)
guiGridListSetItemText(LSPDVehicle_List, 2, 1, "APD Squad Leader Vehicle", false, false)
guiGridListSetItemText(LSPDVehicle_List, 3, 1, "APD Deputy Chief Vehicle", false, false)
guiGridListSetItemText(LSPDVehicle_List, 4, 1, "APD Chief Vehicle", false, false)
LSPDVehicle_SpawnBtn = guiCreateButton(208, 362, 58, 21, "Spawn", false, LSPDVehicle_Window)
guiSetFont(LSPDVehicle_SpawnBtn, "default-bold-small")
guiSetProperty(LSPDVehicle_SpawnBtn, "NormalTextColour", "C8FFFFFF")
guiSetVisible(LSPDVehicle_Window,false)
guiSetEnabled(LSPDVehicle_Window,true)
bindKey("u","down",OnUKeyDown)
addEventHandler("onClientGUIClick",LSPDVehicle_SpawnBtn,OnPlayerButtonSelect,false)
end)
bindKey("u",OnUKeyDown)
Alles anzeigen
bei beidem passiert nichts nichtmal die Nachricht
outputChatBox("You are not close enough")
wird ausgegeben egal wo ich stehe
Edit: LuXorioN: Werde es eben testen
Edit2: Nachdem ich /debugscript 3 eingegeben habe und die Resource neugestartet habe wird das
Zitat
restart: Resource restarting...
Angezeigt (Konsole F8) und danach nichts.