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Beiträge von Madwendil
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Welche Fraktion willst du ich geb sie dir?
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ok habe ich jetzt geht immer noch nicht
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nur ich habe keine rechte den zu löschen das is das problem (bin administrator) der lässt das nicht zu
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[video][/video]gibts keine hilfe!!und ne hab ich keine
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Ich habe schon MTA:SA neu installiert nix passiert F11 keine Weltkarte hilfe woran liegt das???
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kann ich nix draus ziehen
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Gibt es eine Homepage auf der man die grundsätze lernen kann?
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Error heisst: Loading of resource 'tserver ' failed
Tserver ist das Script nur warum ist es failed? -
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Hallo,
Ich habe einen Gameserver und ein Reallife Script ich habe dieses unter Resources hoch geladen in der ACL als Admin eingetragen unter Auto start in der mtaserverconf. und jetzt wird es ingame im Panel nicht angezeigt so als wäre es garnicht da und das Script lädt auch nicht habe einen Nitrado 80 Slot Linux Server.
MfG Adrian
Loading of resource 'tserver' failedSo heisst das Script
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Lua
Alles anzeigenafkRun = 0 function positionAFKCheck () local x, y, z = getElementPosition ( lp ) local dist = getDistanceBetweenPoints2D ( oldAFKXPos, oldAFKYPos, x, y ) afkRun = afkRun + 1 if dist > 5 or getElementHealth ( lp ) <= 1 or isElement ( gImage["Back"] ) then afkRun = 0 action = true end if afkRun == 26 then outputChatBox ( "Achtung wenn du dich nicht bewegst oder etwas tust bist du AFK und wirst Ausgeloggt!.", 125, 0, 0 ) end oldAFKXPos = x oldAFKYPos = y end setTimer ( positionAFKCheck, 20000, -1 ) function AFKPlayerChat ( msg ) local tok = gettok ( msg, 1, string.byte ( ':' ) ) if tok then if string.find ( tok, getPlayerName ( lp ) ) then action = true end end end addEventHandler ( "onClientChatMessage", getRootElement(), AFKPlayerChat )
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xDDD selectiert den Gegenstand und dann drückt f und dann auf das delete zeichen
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Lua
Alles anzeigenfunction admin_chat ( player, cmd, ... ) local parametersTable = {...} local stingWithAllParameters = table.concat( parametersTable, "" ) if (isGuestAccount(getPlayerAccount ( player thePlayer ) == false) then if isObjectInACLGroup ( "user." .. accountName, aclGetGroup ( "User" ) ) then if stringWithAllParamters == nil then triggerClientEvent ( source, "infobox_start", getRootElement(), "\nDu bist\n kein Admin!", 5000, 125, 0, 0 ) else if isObjectInACLGroup ("user." .. accountName, aclGetGroup ("Admin") ) then rank = "Admin" end outputChatBox ( "(["..rank.."]"..getPlayerName(player)..": "..stringWithAllParameters.." )", getRootElement, 255, 255, 255 ) end else triggerClientEvent ( source, "infobox_start", getRootElement(), "\nDu bist\n kein Admin!", 5000, 125, 0, 0 ) end end end addCommandHandler ("am", admin_chat )
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Db warcheinlich nicht eingetragen
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Hallo,
Ich suche seit einiger Zeit nach commands wie die die man unter help(in der console eingeben) finden kann nur da muss es doch noch mehr geben welche kennt ihr?
Mal ein Beispiel wenn ihr nicht wisst was ich meine : enter_passenger enters a car as passenger Also damit steigt man Automatisch in das nächste auto ein das in der nähe ist.
MfG Adrian -
Frage in Überschrift
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Lua
Alles anzeigen--***********************************-- --***********************************-- -- Jail System -- -- By Al3grab -- -- Client Side -- --***********************************-- --*******Dont [color=#8b0000]Remove[/color] This : *********-- outputChatBox([color=red]".:[ Jail System | #FFFF1ABy Al3grab ]:."[/color],[color=#ff8c00]0[/color],[color=#ff8c00]255[/color],[color=#ff8c00]0[/color],[color=blue]true[/color]) -- OnStartMessage --*******Dont [color=#8b0000]Remove[/color] This************-- --***********************************-- -- Made At 3/9/2011 | 12:15 PM -- lp [color=green]=[/color] getLocalPlayer() jWin [color=green]=[/color] guiCreateWindow([color=#ff8c00]460[/color],[color=#ff8c00]172[/color],[color=#ff8c00]445[/color],[color=#ff8c00]416[/color],[color=red]"Jail System"[/color],[color=blue]false[/color]) --- Center Window --- [color=blue]local[/color] screenW,screenH[color=green]=[/color]guiGetScreenSize() [color=blue]local[/color] windowW,windowH[color=green]=[/color]guiGetSize(jWin,[color=blue]false[/color]) [color=blue]local[/color] x,y [color=green]=[/color] (screenW-windowW)/2,(screenH-windowH)/2 guiSetPosition(jWin,x,y,[color=blue]false[/color]) ----- Center Window ----- guiSetVisible(jWin,[color=blue]false[/color]) guiWindowSetSizable(jWin,[color=blue]false[/color]) ------------------------- jBut [color=green]=[/color] guiCreateButton([color=#ff8c00]247[/color],[color=#ff8c00]186[/color],[color=#ff8c00]167[/color],[color=#ff8c00]31[/color],[color=red]"Spieler einknasten"[/color],[color=blue]false[/color],jWin) unjBut [color=green]=[/color] guiCreateButton([color=#ff8c00]247[/color],[color=#ff8c00]224[/color],[color=#ff8c00]167[/color],[color=#ff8c00]31[/color],[color=red]"Spieler entlassen"[/color],[color=blue]false[/color],jWin) --pGrid [color=green]=[/color] guiCreateGridList([color=#ff8c00]14[/color],[color=#ff8c00]33[/color],[color=#ff8c00]218[/color],[color=#ff8c00]374[/color],[color=blue]false[/color],jWin) jGrid [color=green]=[/color] guiCreateGridList([color=#ff8c00]240[/color],[color=#ff8c00]31[/color],[color=#ff8c00]190[/color],[color=#ff8c00]144[/color],[color=blue]false[/color],jWin) guiGridListSetSelectionMode(jGrid,[color=#ff8c00]2[/color]) [color=blue]local[/color] column [color=green]=[/color] guiGridListAddColumn( jGrid, [color=red]"Zellen"[/color], [color=#ff8c00]0[/color].[color=#ff8c00]85[/color] ) [color=blue]if[/color] ( column ) [color=blue]then[/color] [color=blue]local[/color] j1 [color=green]=[/color] guiGridListAddRow ( jGrid ) guiGridListSetItemText ( jGrid, j1, column,[color=red]"Zelle 1"[/color], [color=blue]false[/color], [color=blue]false[/color] ) [color=blue]local[/color] j2 [color=green]=[/color] guiGridListAddRow ( jGrid ) guiGridListSetItemText ( jGrid, j2, column,[color=red]"Zelle 2"[/color], [color=blue]false[/color], [color=blue]false[/color] ) [color=blue]local[/color] j3 [color=green]=[/color] guiGridListAddRow ( jGrid ) guiGridListSetItemText ( jGrid, j3, column,[color=red]"Zelle 3"[/color], [color=blue]false[/color], [color=blue]false[/color] ) [color=blue]local[/color] j4 [color=green]=[/color] guiGridListAddRow ( jGrid ) guiGridListSetItemText ( jGrid, j4, column,[color=red]"Zelle 4"[/color], [color=blue]false[/color], [color=blue]false[/color] ) [color=blue]end[/color] jMemo [color=green]=[/color] guiCreateMemo([color=#ff8c00]248[/color],[color=#ff8c00]265[/color],[color=#ff8c00]177[/color],[color=#ff8c00]105[/color],[color=red]"Wähle einen Spieler zum jailen und dann die gewünschte Zelle.\n\nDer Spieler wird dann dort reingesteckt."[/color],[color=blue]false[/color],jWin) jcBut [color=green]=[/color] guiCreateButton([color=#ff8c00]246[/color],[color=#ff8c00]378[/color],[color=#ff8c00]172[/color],[color=#ff8c00]24[/color],[color=red]"Schließen"[/color],[color=blue]false[/color],jWin) [color=blue]function[/color] jailShow () getVisible [color=green]=[/color] guiGetVisible (jWin) [color=blue]if[/color] (getVisible [color=green]=[/color][color=green]=[/color] [color=blue]true[/color]) [color=blue]then[/color] guiSetVisible (jWin, [color=blue]false[/color]) showCurs[color=green]or[/color] ([color=blue]false[/color]) guiSetInputEnabled([color=blue]false[/color]) [color=blue]end[/color] [color=blue]if[/color] (getVisible [color=green]=[/color][color=green]=[/color] [color=blue]false[/color]) [color=blue]then[/color] showCurs[color=green]or[/color] ([color=blue]true[/color]) --** Fade **-- setTimer([color=blue]function[/color]() guiSetAlpha ( jWin, [color=#8b0000]tonumber[/color]([color=#ff8c00]0[/color]) ) guiSetVisible (jWin, [color=blue]true[/color]) setTimer([color=blue]function[/color]() guiSetAlpha ( jWin, [color=#8b0000]tonumber[/color]([color=#ff8c00]0[/color].[color=#ff8c00]1[/color]) ) [color=blue]end[/color],[color=#ff8c00]200[/color],[color=#ff8c00]1[/color],[color=blue]true[/color]) setTimer([color=blue]function[/color]() guiSetAlpha ( jWin, [color=#8b0000]tonumber[/color]([color=#ff8c00]0[/color].[color=#ff8c00]2[/color]) ) [color=blue]end[/color],[color=#ff8c00]300[/color],[color=#ff8c00]1[/color],[color=blue]true[/color]) setTimer([color=blue]function[/color]() guiSetAlpha ( jWin, [color=#8b0000]tonumber[/color]([color=#ff8c00]0[/color].[color=#ff8c00]3[/color]) ) [color=blue]end[/color],[color=#ff8c00]400[/color],[color=#ff8c00]1[/color],[color=blue]true[/color]) setTimer([color=blue]function[/color]() guiSetAlpha ( jWin, [color=#8b0000]tonumber[/color]([color=#ff8c00]0[/color].[color=#ff8c00]4[/color]) ) [color=blue]end[/color],[color=#ff8c00]500[/color],[color=#ff8c00]1[/color],[color=blue]true[/color]) setTimer([color=blue]function[/color]() guiSetAlpha ( jWin, [color=#8b0000]tonumber[/color]([color=#ff8c00]0[/color].[color=#ff8c00]5[/color]) ) [color=blue]end[/color],[color=#ff8c00]600[/color],[color=#ff8c00]1[/color],[color=blue]true[/color]) setTimer([color=blue]function[/color]() guiSetAlpha ( jWin, [color=#8b0000]tonumber[/color]([color=#ff8c00]0[/color].[color=#ff8c00]6[/color]) ) [color=blue]end[/color],[color=#ff8c00]700[/color],[color=#ff8c00]1[/color],[color=blue]true[/color]) setTimer([color=blue]function[/color]() guiSetAlpha ( jWin, [color=#8b0000]tonumber[/color]([color=#ff8c00]0[/color].[color=#ff8c00]7[/color]) ) [color=blue]end[/color],[color=#ff8c00]800[/color],[color=#ff8c00]1[/color],[color=blue]true[/color]) setTimer([color=blue]function[/color]() guiSetAlpha ( jWin, [color=#8b0000]tonumber[/color]([color=#ff8c00]0[/color].[color=#ff8c00]8[/color]) ) [color=blue]end[/color],[color=#ff8c00]900[/color],[color=#ff8c00]1[/color],[color=blue]true[/color]) setTimer([color=blue]function[/color]() guiSetAlpha ( jWin, [color=#8b0000]tonumber[/color]([color=#ff8c00]0[/color].[color=#ff8c00]9[/color]) ) [color=blue]end[/color],[color=#ff8c00]1000[/color],[color=#ff8c00]1[/color],[color=blue]true[/color]) [color=blue]end[/color],[color=#ff8c00]100[/color],[color=#ff8c00]1[/color],[color=blue]true[/color]) --** Fade **-- -- Players List pList [color=green]=[/color] guiCreateGridList([color=#ff8c00]14[/color],[color=#ff8c00]31[/color],[color=#ff8c00]218[/color],[color=#ff8c00]374[/color],[color=blue]false[/color],jWin) column [color=green]=[/color] guiGridListAddColumn( pList, [color=red]"Player"[/color], [color=#ff8c00]0[/color].[color=#ff8c00]85[/color] ) [color=blue]if[/color] ( column ) [color=blue]then[/color] f[color=green]or[/color] id, player [color=blue]in[/color] [color=#8b0000]ipairs[/color](getElementsByType([color=red]"player"[/color])) [color=blue]do[/color] row [color=green]=[/color] guiGridListAddRow ( pList ) guiGridListSetItemText ( pList, row, column, getPlayerName ( player ), [color=blue]false[/color], [color=blue]false[/color] ) [color=blue]end[/color] [color=blue]end[/color] -- Players List [color=blue]end[/color] [color=blue]end[/color] addEvent([color=red]"jailShow"[/color],[color=blue]true[/color]) addEventH[color=green]and[/color]ler([color=red]"jailShow"[/color],root,jailShow) [color=blue]function[/color] onClick (button, state, absoluteX, absoluteY) selectedRow, selectedCol [color=green]=[/color] guiGridListGetSelectedItem( pList ) sPlayer [color=green]=[/color] guiGridListGetItemText( pList, selectedRow, selectedCol ) [color=blue]if[/color] ( source [color=green]=[/color][color=green]=[/color] jBut ) [color=blue]then[/color] [color=blue]if[/color] guiGridListGetSelectedItem(jGrid) [color=green]=[/color][color=green]=[/color] [color=#ff8c00]0[/color] [color=blue]then[/color] triggerServerEvent([color=red]"j1"[/color],lp,sPlayer) [color=blue]elseif[/color] guiGridListGetSelectedItem(jGrid) [color=green]=[/color][color=green]=[/color] [color=#ff8c00]1[/color] [color=blue]then[/color] triggerServerEvent([color=red]"j2"[/color],lp,sPlayer) [color=blue]elseif[/color] guiGridListGetSelectedItem(jGrid) [color=green]=[/color][color=green]=[/color] [color=#ff8c00]2[/color] [color=blue]then[/color] triggerServerEvent([color=red]"j3"[/color],lp,sPlayer) [color=blue]elseif[/color] guiGridListGetSelectedItem(jGrid) [color=green]=[/color][color=green]=[/color] [color=#ff8c00]3[/color] [color=blue]then[/color] triggerServerEvent([color=red]"j4"[/color],lp,sPlayer) [color=blue]end[/color] [color=blue]elseif[/color] ( source [color=green]=[/color][color=green]=[/color] unjBut ) [color=blue]then[/color] triggerServerEvent([color=red]"unj"[/color],lp,sPlayer) [color=blue]elseif[/color] ( source [color=green]=[/color][color=green]=[/color] jcBut ) [color=blue]then[/color] guiSetVisible (jWin, [color=blue]false[/color]) showCurs[color=green]or[/color] ([color=blue]false[/color]) guiSetInputEnabled([color=blue]false[/color]) [color=blue]end[/color] [color=blue]end[/color] addEventH[color=green]and[/color]ler( [color=red]"onClientGUIClick"[/color], root, onClick )