Hey Leute, ich habe ein Problem. Wenn ich meinen Script starte, werde ich immer vom Server geschmissen. Wenn ich dann wieder drauf connecten will sagt er mit , dass er irgendwas nicht runterladen kann oder so. Kann mir jemand helfen ?
local pguiname = getPlayerName ( player )
RegisterWindow = guiCreateWindow(340,179,353,395,"Sunny Reallife Register",false)
guiSetAlpha(RegisterWindow,1)
guiWindowSetMovable(RegisterWindow,false)
guiWindowSetSizable(RegisterWindow,false)
pw_memo_first = guiCreateMemo(16,222,118,33,"",false,RegisterWindow)
Name = guiCreateLabel(18,130,133,46,"Spielername:"pguiname"\nKann Ingame nicht\ngeaendert werden",false,RegisterWindow)
guiLabelSetColor(Name,255,40,0)
pw_first = guiCreateLabel(47,198,53,17,"Passwort",false,RegisterWindow)
guiLabelSetColor(pw_first,100,100,0)
guiSetFont(pw_first,"default-bold-small")
pw_reply = guiCreateLabel(38,257,72,27," Passwort\nWiederholen",false,RegisterWindow)
guiLabelSetColor(pw_reply,100,100,0)
guiSetFont(pw_reply,"default-bold-small")
pw_memo_reply = guiCreateMemo(16,287,118,33,"",false,RegisterWindow)
geschl_m = guiCreateRadioButton(177,152,124,20,"Maennlich",false,RegisterWindow)
guiSetFont(geschl_m,"default-bold-small")
geschl_wahl = guiCreateLabel(177,133,111,26,"Geschlecht waehlen",false,RegisterWindow)
guiLabelSetColor(geschl_wahl,100,100,0)
geschl_w = guiCreateRadioButton(177,173,124,20,"Weiblich",false,RegisterWindow)
guiSetFont(geschl_w,"default-bold-small")
pw_staerke = guiCreateProgressBar(15,326,118,19,false,RegisterWindow)
pw_sicherheit = guiCreateLabel(135,327,205,19,"Passwort sicherheit:",false,RegisterWindow)
guiLabelSetColor(pw_sicherheit,200,50,20)
guiSetFont(pw_sicherheit,"default-bold-small")
start_label = guiCreateLabel(161,214,183,16," ---| Startpunkt |---",false,RegisterWindow)
guiLabelSetColor(start_label,255,10,50)
noob_start = guiCreateRadioButton(178,240,145,19,"Flughafen San Fierro",false,RegisterWindow)
Logo = guiCreateStaticImage(10,24,333,97,"images/SunnyLogo.png",false,RegisterWindow)
rules = guiCreateButton(9,360,78,26,"Regeln",false,RegisterWindow)
accept = guiCreateCheckBox(113,356,108,30,"Regeln gelesen\nund akzeptiert",false,false,RegisterWindow)
register = guiCreateButton(261,356,79,30,"Registrieren",false,RegisterWindow)
LoginPanel = guiCreateWindow(322,223,437,242,"Login",false)
guiWindowSetMovable(LoginPanel,false)
image = guiCreateStaticImage(9,24,419,101,"images/SunnyLogo.png",false,LoginPanel)
Playername = guiCreateLabel(127,132,237,19,"Playername:"pguiname,false,LoginPanel)
guiSetFont(Playername,"default-bold-small")
pass = guiCreateMemo(125,158,192,35,"",false,LoginPanel)
login = guiCreateButton(165,196,108,32,"Einloggen",false,LoginPanel)
guiSetFont(login,"default-bold-small")
function register ( player )
pname = getPlayerName ( Player )
pass = guiGetText ( pw_memo_first )
passRetry = guiGetText ( pw_memo_reply )
username = getPlayerName ( player )
passwort = guiGetText ( gEdit["passwort_register"] )
pwlaenge = #passwort
if source == register then
if pass = passRetry then
if pwlaenge < 6 or passwort == "******" or passwort == pname or passwort == "123456" then
if guiCheckBoxGetSelected = ( accept ) then
setElementData ( player, "passwort", passwort )
setElementData ( player, "username", pname )
local Spawnpos_X = -1423.1286621094
setElementData ( player, "spawnpos_x", spawnpos_x )
local Spawnpos_Y = -289.34411621094
setElementData ( player, "spawnpos_y", spawnpos_y )
local Spawnpos_Z = 14
setElementData ( player, "spawnpos_z", spawnpos_z )
local pmoney = getPlayerMoney ( player )
setPlayerMoney ( player, 350 )
setElementData ( player, "money", pmoney )
local Tode = 0
setElementData ( player, "deaths", Tode )
local Kills = 0
setElementData ( player, "kills", Kills )
local Knastzeit = 0
vioSetElementData ( player, "jailtime", Knastzeit )
local Bankgeld = 1500
setElementData ( player, "bankmoney", Bankgeld )
local Fraktion = 0
vioSetElementData ( player, "fraktion", Fraktion )
local FraktionsRang = 0
setElementData ( player, "rang", FraktionsRang )
local Adminlevel = 0
setElementData ( player, "adminlvl", Adminlevel )
local Spielzeit = 0
setElementData ( player, "playingtime", Spielzeit )
local CurrentCars = 0
setElementData ( player, "curcars", CurrentCars )
local Maximumcars = 3
setElementData ( player, "maxcars", Maximumcars )
local Carslot1 = 0
setElementData ( player, "carslot1", Carslot1 )
local Carslot2 = 0
setElementData ( player, "carslot2", Carslot2 )
local Carslot3 = 0
setElementData ( player, "carslot3", Carslot3 )
local Carslot4 = 0
setElementData ( player, "carslot4", Carslot4 )
local Carslot5 = 0
setElementData ( player, "carslot5", Carslot5 )
spawnPlayer ( player, getElementData ( player, "spawnpos_z" ), getElementData ( player, "spawnpos_y" ), getElementData ( player, "spawnpos_z" ))
guiSetVisible ( RegisterWindow, false )
showCursor ( false )
else
outputChatBox ( "Bitte akzeptiere die Regeln!", player, 200, 50, 0, )
end
else
outputCHatBox ( "Ungueltiges Passwort!", player, 200, 50, 0 )
end
else
outputChatBox ( "Die Passwörter sind unterschiedlich!", player, 200, 0, 0 )
end
end
end
function refreshSavety ()
if guiGetVisible ( gWindow["register"] ) then
local pw = guiGetText ( gEdit["pw_memo_first"] )
safety = # pw
if safety >= 10 then
safety = 50
elseif safety >= 7 then
safety = 30
else
safety = 10
end
if tonumber ( pw ) then
safety = safety
else
safety = safety + 25
end
if pw ~= "123456" then
safety = safety + 25
end
if # pw < 6 then
safety = 0
end
guiProgressBarSetProgress ( gProgress["password"], safety )
setTimer ( refreshSavety, 250, 1 )
end
end
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