Lua
function wastedRespawn (source)
--local wasted = getElementPosition(-171.54647827148, -218.94198608398, 2.4531273841858)
outputServerLog("[WASTEDRESPAWN] Abfrage: Funktion funktioniert", source)
setTimer ( function(source)
spawnPlayer ( source, -171.54647827148, -218.94198608398, 2.4531273841858 )
end, 3000, 1 )
outputServerLog("[WASTEDRESPAWN] Abfrage: Respawnvorgang funktioniert", source)
end
addEventHandler("onPlayerWasted", getRootElement(), wastedRespawn)
Bad argument @ 'spawnPlayer' [Expected player at argument 1, got nil ]