addEventHandler( "onClientResourceStart", getRootElement( ),
function ( )
guiSetVisible (GUIEditor.window[2], false)
end
)
--[[
GUIEditor = {
checkbox = {},
edit = {},
button = {},
window = {},
memo = {}
}
addEventHandler("onClientResourceStart", resourceRoot,
function()
GUIEditor.window[2] = guiCreateWindow(452, 239, 681, 457, "Schnellzugriff-Administrations-Menü", false)
guiWindowSetSizable(GUIEditor.window[2], false)
guiSetProperty(GUIEditor.window[2], "CaptionColour", "C8FFFFFF")
GUIEditor.button[1] = guiCreateButton(9, 18, 165, 33, "", false, GUIEditor.window[2])
guiSetProperty(GUIEditor.button[1], "NormalTextColour", "FFAAAAAA")
GUIEditor.memo[1] = guiCreateMemo(9, 17, 344, 32, "Hier kannst du zu hilfreichen Funktionen schnell zugreifen", false, GUIEditor.window[2])
guiMemoSetReadOnly(GUIEditor.memo[1], true)
GUIEditor.button[2] = guiCreateButton(9, 62, 344, 53, "Jetpack [Administrator]", false, GUIEditor.window[2])
guiSetFont(GUIEditor.button[2], "default-bold-small")
guiSetProperty(GUIEditor.button[2], "NormalTextColour", "FFAAAAAA")
GUIEditor.button[3] = guiCreateButton(9, 125, 344, 53, "Reporthalle", false, GUIEditor.window[2])
guiSetFont(GUIEditor.button[3], "default-bold-small")
guiSetProperty(GUIEditor.button[3], "NormalTextColour", "FFAAAAAA")
GUIEditor.button[4] = guiCreateButton(9, 188, 344, 53, "Faggion spawnen [Supporter]", false, GUIEditor.window[2])
guiSetFont(GUIEditor.button[4], "default-bold-small")
guiSetProperty(GUIEditor.button[4], "NormalTextColour", "FFAAAAAA")
GUIEditor.button[5] = guiCreateButton(143, 38, 15, 33, "", false, GUIEditor.button[4])
guiSetProperty(GUIEditor.button[5], "NormalTextColour", "FFAAAAAA")
GUIEditor.button[6] = guiCreateButton(9, 251, 344, 53, "Leben & Rüstung auffüllen [Moderator]", false, GUIEditor.window[2])
guiSetFont(GUIEditor.button[6], "default-bold-small")
guiSetProperty(GUIEditor.button[6], "NormalTextColour", "FFAAAAAA")
GUIEditor.button[7] = guiCreateButton(9, 314, 344, 53, "Sicherheitsmaßnahme - Server stoppen [Projektleiter]", false, GUIEditor.window[2])
guiSetFont(GUIEditor.button[7], "default-bold-small")
guiSetProperty(GUIEditor.button[7], "NormalTextColour", "FFAAAAAA")
GUIEditor.button[8] = guiCreateButton(9, 377, 344, 53, "Gamemode/Ressource neustarten [Projektleiter]", false, GUIEditor.window[2])
guiSetFont(GUIEditor.button[8], "sa-header")
guiSetProperty(GUIEditor.button[8], "NormalTextColour", "FFAAAAAA")
GUIEditor.button[9] = guiCreateButton(400, 42, 241, 18, "Notiz {Verschwindet beim disconnecten}", false, GUIEditor.window[2])
guiSetProperty(GUIEditor.button[9], "NormalTextColour", "FFAAAAAA")
GUIEditor.edit[1] = guiCreateEdit(400, 62, 241, 98, "", false, GUIEditor.window[2])
GUIEditor.memo[2] = guiCreateMemo(401, 215, 240, 119, "-> Falschgeparkte Autos umparken\n-> Teamspeak Support abchecken\n-> Ingame Support abchecken\n-> In der Adminbesprechung teilgenommen\n{--Das mindeste das man am Tag leisten muss!--}", false, GUIEditor.window[2])
guiMemoSetReadOnly(GUIEditor.memo[2], true)
GUIEditor.checkbox[1] = guiCreateCheckBox(219, 10, 15, 15, "", false, false, GUIEditor.memo[2])
GUIEditor.checkbox[2] = guiCreateCheckBox(219, 25, 15, 15, "", false, false, GUIEditor.memo[2])
GUIEditor.checkbox[3] = guiCreateCheckBox(219, 40, 15, 15, "", false, false, GUIEditor.memo[2])
GUIEditor.checkbox[4] = guiCreateCheckBox(219, 65, 15, 15, "", false, false, GUIEditor.memo[2])
GUIEditor.button[10] = guiCreateButton(400, 197, 241, 18, "Checkbox", false, GUIEditor.window[2])
guiSetProperty(GUIEditor.button[10], "NormalTextColour", "FFAAAAAA")
GUIEditor.button[11] = guiCreateButton(402, 356, 239, 91, "Schließen", false, GUIEditor.window[2])
guiSetFont(GUIEditor.button[11], "sa-header")
guiSetProperty(GUIEditor.button[11], "NormalTextColour", "FFAAAAAA")
end
)
]]
GUIEditor = {
button = {},
window = {},
memo = {}
}
addEventHandler("onClientResourceStart", resourceRoot,
function()
GUIEditor.window[2] = guiCreateWindow(499, 260, 560, 501, "Schnellzugriffs-Admin-Menü", false)
guiWindowSetSizable(GUIEditor.window[2], false)
GUIEditor.memo[1] = guiCreateMemo(9, 18, 541, 76, "Hier hast du eine schnellere Methode auf deine notwendigsten Funktionen schnell zu zugreifen ohne das Adminmenü zu öffnen oder einen lästigen Befehl zu schreiben.", false, GUIEditor.window[2])
GUIEditor.button[1] = guiCreateButton(9, 98, 242, 51, "Jetpack [Administrator]", false, GUIEditor.window[2])
guiSetProperty(GUIEditor.button[1], "NormalTextColour", "FFAAAAAA")
GUIEditor.button[2] = guiCreateButton(9, 159, 242, 51, "Zur Reporthalle porten", false, GUIEditor.window[2])
guiSetProperty(GUIEditor.button[2], "NormalTextColour", "FFAAAAAA")
GUIEditor.button[3] = guiCreateButton(9, 220, 242, 51, "Faggion spawnen [Supporter]", false, GUIEditor.window[2])
guiSetProperty(GUIEditor.button[3], "NormalTextColour", "FFAAAAAA")
GUIEditor.button[4] = guiCreateButton(9, 281, 242, 51, "Leben & Rüstung auffüllen [Moderator]", false, GUIEditor.window[2])
guiSetProperty(GUIEditor.button[4], "NormalTextColour", "FFAAAAAA")
GUIEditor.button[5] = guiCreateButton(298, 98, 242, 51, "Sicherheitsmaßnahme - Server stoppen [Projektleiter]", false, GUIEditor.window[2])
guiSetProperty(GUIEditor.button[5], "NormalTextColour", "FFAAAAAA")
GUIEditor.button[6] = guiCreateButton(298, 159, 242, 51, "Gamemode/Ressource neustarten [Projektleiter]", false, GUIEditor.window[2])
guiSetProperty(GUIEditor.button[6], "NormalTextColour", "C8FFFFFF")
GUIEditor.button[7] = guiCreateButton(298, 220, 242, 51, "Gamemode/Ressource neustarten [Projektleiter]", false, GUIEditor.window[2])
guiSetProperty(GUIEditor.button[7], "NormalTextColour", "C8FFFFFF")
GUIEditor.button[8] = guiCreateButton(298, 281, 242, 51, "Gamemode/Ressource neustarten [Projektleiter]", false, GUIEditor.window[2])
guiSetProperty(GUIEditor.button[8], "NormalTextColour", "C8FFFFFF")
GUIEditor.memo[2] = guiCreateMemo(12, 365, 239, 126, "", false, GUIEditor.window[2])
GUIEditor.button[9] = guiCreateButton(12, 356, 239, 15, "Notiz", false, GUIEditor.window[2])
guiSetProperty(GUIEditor.button[9], "NormalTextColour", "FFAAAAAA")
GUIEditor.button[10] = guiCreateButton(299, 355, 231, 136, "Schließen", false, GUIEditor.window[2])
guiSetFont(GUIEditor.button[10], "sa-header")
guiSetProperty(GUIEditor.button[10], "NormalTextColour", "FFAAAAAA")
end
)
local function auf ()
if guiGetVisible (GUIEditor.window[2]) == true then
showCursor (false)
guiSetVisible (GUIEditor.window[2],false)
else
showCursor (true)
guiSetVisible (GUIEditor.window[2],true)
end
end
bindKey ( "U", "down", auf )
addEventHandler ( "onClientGUIClick",GUIEditor.button[10],
function ()
triggerServerEvent ( "HMenuTest", resourceRoot,getLocalPlayer() )
showCursor (false)
guiSetVisible (GUIEditor.window[2], false)
end,false)
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