Canceling this event has no effect. Cancel the client-side event onClientPlayerDamage instead.
Stattdessen:
Lua
addEventHandler( "onClientPlayerDamage", root, function()
if (source == localPlayer and isElementWithinColShape ( source, safezone )) then
cancelEvent()
end
end )
Ich bin mir nicht sicher, ob die Syntax stimmt. Hab schon länger nichts mehr gemacht.
Du machst scheinbar einen INSERT und weist dem Wert Spezial nichts zu. Da Spezial keinen Default-Wert besitzt und scheinbar keine NULL-Werte erlaubt sind, muss ein für das Datenfeld gültiger Wert gesetzt werden.
Ich weiss nicht, hab ich noch nie gemacht. Ich kenne den Einstiegspunkt von RageMP nicht. Jedoch habe ich es dem Beispiel hier entnommen: https://wiki.gtanet.work/index.php?titl…yerEnterVehicle Praktisch ist das ein Delegat, der registriert werden muss.
Sorry, seh es jetzt erst. Meine Annahme war falsch: Note: the Attribute should be declared above the method to be invoked, it's alternative to subscribing the method to a delegate, introduced for performance reasons.
Kann es sein, dass du deinen Rechner neu aufgesetzt hast? Hast du MTA via Installer neu installiert? Wird das Setup mit erhöhten Rechten ausgeführt? Wird MTA mit erhöhten Rechten ausgeführt?
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Multi Theft Auto: San Andreas 1.5.7 is released
Today we are proud to announce the release of MTA:SA 1.5.7. You will receive an automatic update soon, but if you don't have MTA installed, you can get it from the home page. This is the final release to support Windows XP and Vista — if you still use Windows XP or Vista, upgrade Windows now.
Statistics
Multi Theft Auto: San Andreas turned 10 years old last week. Happy birthday!
This is the 24th 1.x.x release
359 days since our last release
27 new functions
4 new events
117+ bug fixes and changes
540+ commits
30 contributors, of which 7 are new
64+ total contributors
Download
This release is backwards compatible with the older 1.5.x releases (1.5.6, 1.5.5, all the way to 1.5). However, if you would like to take advantage of all of these useful changes, you will need to go and download the update!
Read the 1.5.7 release notes for a complete set of changes and more information about the improvements listed below. Watch or star our GitHub repository to keep on top of all the things we're working on. Below is a very small subset of what we've improved:
Important future script changes
From 1.6 onwards we will be making at least the following changes:
callRemote callbacks currently set the error code to nil when there is no error. In 1.6, to be consistent with fetchRemote, the error code reported will be 0. See GitHub #294.
Since July 2016 if you provide an invalid string like "randomstring" when a function expects a number, the string will be treated as 0 and raise a script warning. In 1.6 this will be an error. You will still be able to provide strings containing numbers (e.g. "100" and "12.34"), this change only affects invalid strings. See GitHub #1043.
When providing a width and height of (0, 0) to createBrowser or guiCreateBrowser you will encounter a script error instead of a warning. The warning was introduced Feb 2019. See GitHub #1069.
Some functions expect only unsigned integers (positive numbers), and since Jan 2016 providing negative numbers would be a warning. This will now be an error. See GitHub #1070.
This list is inconclusive and we may introduce more changes later.
What'snext?
Multi Theft Auto depends on community input and contributions. To keep a project like MTA going we need LOTS of people. You can help in the following areas:
Whenever you encounter a bug or recognise a need for improvement, we can't fix it until youtell us your problem!
We're continually working on new features and fixes for MTA, and this always needs testing. Join our Nightly release stream and make sure you keep in touch with on Discord and report issues on GitHub.
Programming
If you know C++ you may be interested in helping improve Multi Theft Auto's client. Working on open-source software may seem scary, but the best way is to try! Read GitHub's open source guide, and then find an itch to scratch, or scratch your own!
Documentation
Documentation is important, but also time consuming. If you enjoy writing and have some knowledge of English, or you would like to translate the English version to your native language, you’re very welcome to do so. Just head over to our wiki, create an account, and start editing!
Support
Do you like people? Can you give calm and thought-out responses to users needing help? Then you can spend some time providing support to those who need it. Many answers can be found on our wiki, so make sure to take some time to read it. Then, either join our chat or forums (linked below), or simply help us sort out issues and answer questions on the GitHub repository.
Translation
Want to translate MTA to your own language? Awesome! Visit us on Pootle. As soon as your translation is approved, it will be pushed to our repository for use in future releases.
Donations
Keeping the MTA downloads, master server and websites alive costs money! If you want to help us sustain our financial expenses, please donate!
Thank you!
Thank you to the following community members for their donations this year:
Thankyou very much to the following community members for their work towards this release:
Addlibs, Arran, CrosRoad95, Dezash, Dutchman101, FileEx, forkerer, Haxardous, lex128, lopezloo, LopSided, Neproify, nonamenoname, ricksterhd123, samr46, StrixG, tederis, TheNormalnij, xerox8521, xLuxyand many others who contributed to our wiki and helped out with issues. (If your name is missing or you want to change your entry above, please let us know on Discord!)
You could be on this list! We're always on the lookout for new contributors. Contribute on GitHub, and chat with uson Discord. We have channels for scripting, general support (bugs), mod development, and many more!
Finally, please give a to our newest contributor @myonlake and our newest addition to the MTA team @botder!
As many of you know we are working on a new community website, and we need your help to design it!
What we are looking for a UI developer who:
can design a website in Photoshop, Sketch, or another prototyping tool
HTML/CSS experience is a plus, but not necessary
would be open to further working with us to design a new homepage and forum design
has an eye for good UX and good accessibility
From you, we need:
a new community website design that is suitable for the modern web
not a redesign of the MTA logo
Since we are an open source project, we all volunteer our time towards developing and moderating Multi Theft Auto. All of our donations go to server costs, therefore we are unable to pay for a designer.
Here's what we can give you:
a contributor rank on the forums
a spot in the credits
We understand that this is a lot of work, so we're primarily interested in working with you continuously over the next several months.
How to apply
Each submission should include:
links to a redesign of a single MTA page of your choosing
an image or a sketch is enough (no HTML required!)
For bonus points (optional), you can include:
a couple sentences explaining your background/interest
this can be anything relating to your activity in MTA or stuff you do in your spare time
examples / a portfolio of your previous work (links are great!)
If you are interested in working with us, please respond to this topic by the end of September with the above info & suitable links.
If you have any questions, feel free to respond to this topic or contact us on Discord.
After all the designs have been submitted we'll contact the author of the best submission. Incomplete submissions will not be considered.
I'm not a web designer, how can I help?
At the moment we are NOT currently looking for other contributors. Feel free to give feedback and vote on submissions. Please be considerate when using the quote feature (do not include large images in quotes).
Eigentlich gehört es nicht in dieses Thema, aber möchte ich das hier mal aufdecken. Das Thema befindet sich in der Kategorie Sonstiges -> Projektvorstellungen. Ich bitte euch hier vermehrt die Breadcrumbs über dem Themennamen anzuschauen. Alle MTA relevanten Themen befinden sich in der MTA Kategorie. Der Threadersteller hat hier alles richtig gemacht und kann hier problemlos für sein Projekt werben.
Um aber noch was sinnvolles zum Thema abzuliefern. Ich finde die Vorstellung ist sehr gelungen. Beim Lesen wird man fast schon mitgerissen und es kommt schon eine Art Roleplay Feeling auf, was das ganze sehr authentisch gestaltet. Wünsche euch natürlich viele Anhänger und jede Menge Spass bei eurem Projekt.
Ich glaube, dein Problem verstanden zu haben. Je nach Position um den Marker dreht sich das Objekt nicht mehr richtig. Das wäre das Einzige, was ich anhand deines Codes ableiten könnte. Das Problem ist, dass der Tangens eine Bildmenge von -1/2 PI bis +1/2PI hat. D.h. du kannst nur die Winkel zwischen -90° und 90° abdecken. Alles darüber nicht mehr. Um dieses Problem zu lösen, musst du den Quadrant ermitteln, in dem dein Objekt liegt. Dementsprechend kannst du dann deinem Winkel etwas dazuzählen.
Das liegt wahrscheinlich daran, dass executeCommandHandler in der ACL standardmässig auf false gesetzt ist. Entweder gibst du deiner Ressource mehr Rechte oder editierst die Gruppe entsprechend, wobei ich eher auf Ersteres setzen würde.
Kann man so oder so betrachten. Das Script wurde absichtlich nicht vollständig veröffentlicht. SQL Datei und gewisse andere Dateien fehlen bewusst. So wurden auch Bugs nicht vollständig gefixt.
Die Lösung ist ganz einfach. Du hast ein local zu viel. Du deklarierst eine neue Variable im Namesraum der Funktion. Das überschreibt die Variable des darüber liegenden Namensraums. Deswegen ist counter an dieser stelle 2 und erhöht aber nicht wie gewollt die Counter aus dem äusseren Namensbereich.