Hallo,
das Script funktioniert nicht und ich bekomme keine Errors.
Test0, Test1 und Test2 werden nicht ausgegeben.
clientseitig:
Lua
addEvent("onPlayerPickUpRacePickup", true)
addEventHandler("onPlayerPickUpRacePickup", root,
function (pickupID, pickupType, vehicleModel)
outputChatBox("Test0", root)
if (pickupType == "vehiclechange") or (pickupType == "nitro") or (pickupType == "repair") then
outputChatBox("Test1", root)
local players = getElementsByType("player")
for i, cP in ipairs(players) do
if isPedInVehicle(cP) then
local veh = getPedOccupiedVehicle(cP)
local lp = getLocalPlayer()
if getVehicleOccupant(veh) ~= lp then
outputChatBox("Test2", root)
if alphaStatus == "1" then
setElementAlpha(veh, 125)
setElementAlpha(cP, 125)
elseif alphaStatus == "2" then
setElementAlpha(veh, 0)
setElementAlpha(cP, 0)
elseif alphaStatus == "3" then
setElementAlpha(veh, 255)
setElementAlpha(cP, 225)
end
end
end
end
end
end
)
Alles anzeigen
VG