Lua
Bus1 = createVehicle ( 431, -1988.5999755859, 431.10000610352, 35.400001525879, 0, 0, 0)Bus2 = createVehicle ( 431, -1982.3000488281, 430.60000610352, 35.400001525879, 0, 0, 0)Bus3 = createVehicle ( 431, -1976.3000488281, 430.20001220703, 35.400001525879, 359.9963378906, 0, 0)Bus4 = createVehicle ( 431, -1970.8000488281, 430.10000610352, 35.400001525879, 359.99450683594, 0, 0)
busjobblip = createBlip ( -1988.5999755859, 431.10000610352, 35.400001525879, 43)
BusVehicles = { [431]=true}
addEventHandler ( "onVehicleEnter", getRootElement(), function(thePlayer) if ( BusVehicles[getElementModel ( source )] ) then busmarker1 = createMarker(-2010.5, 348.70001220703, 35, "checkpoint", 7, 125, 0, 125) setElementVisibleTo ( busmarker1, thePlayer, true) outputChatBox("pro Marker bekommst du 20$ !", thePlayer, 255, 255, 255, true) endend)
function marker1(thePlayer)if isElement(busmarker1) and source == busmarker1 then givePlayerMoney(thePlayer, 10) destroyElement(busmarker1) busmarker2 = createMarker(-2036.0999755859, -66.5, 35.200000762939, "checkpoint", 7, 125, 0, 125) setElementVisibleTo ( busmarker2, thePlayer, true)endendaddEventHandler("onMarkerHit", resourceRoot, marker1)
function marker2(thePlayer)if isElement(busmarker2) and source == busmarker2 then givePlayerMoney(thePlayer, 20) destroyElement(busmarker2) busmarker3 = createMarker(-2083.8000488281, 8.6999998092651, 35.200000762939, "checkpoint", 7, 125, 0, 125) setElementVisibleTo ( busmarker3, thePlayer, true)endendaddEventHandler("onMarkerHit", resourceRoot, marker2)
function marker3(thePlayer)if isElement(busmarker3) and source == busmarker3 then givePlayerMoney(thePlayer, 20) destroyElement(busmarker3) busmarker4 = createMarker(-2145.6999511719, 140.30000305176, 35.200000762939, "checkpoint", 7, 125, 0, 125) setElementVisibleTo ( busmarker4, thePlayer, true)endendaddEventHandler("onMarkerHit", resourceRoot, marker3)
function marker4(thePlayer)if isElement(busmarker4) and source == busmarker4 then givePlayerMoney(thePlayer, 20) destroyElement(busmarker4) busmarker5 = createMarker(-2128.6999511719, 500, 35, "checkpoint", 7, 125, 0, 125 ) setElementVisibleTo ( busmarker5, thePlayer, true)endendaddEventHandler("onMarkerHit", resourceRoot, marker4)
function marker5(thePlayer)if isElement(busmarker5) and source == busmarker5 then givePlayerMoney(thePlayer, 20) destroyElement(busmarker5) busmarker6 = createMarker(-1996.5, 501.70001220703, 35.200000762939, "checkpoint", 7, 125, 0, 125 ) setElementVisibleTo ( busmarker6, thePlayer, true)endendaddEventHandler("onMarkerHit", resourceRoot, marker5)
function marker6(thePlayer)if isElement(busmarker6) and source == busmarker6 then givePlayerMoney(thePlayer, 20) destroyElement(busmarker6) busmarker1 = createMarker(-2010.5, 348.70001220703, 35, "checkpoint", 7, 125, 0, 125 ) outputChatBox("Es geht noch einmal los um den Job zu beenden und zwar jetzt steige aus sonst musst du nocheinmal Fahren", thePlayer, 255, 255, 255, true)endendaddEventHandler("onMarkerHit", resourceRoot, marker6)
function removejob(thePlayer) if isElement(Bus1) and source == Bus1 then destroyElement(busmarker1) outputChatBox("Job beendet", thePlayer, 255, 255, 255, true) endendaddEventHandler("onVehicleExit", resourceRoot, removejob)
function removejob(thePlayer) if isElement(Bus2) and source == Bus2 then destroyElement(busmarker1) outputChatBox("Job beendet", thePlayer, 255, 255, 255, true) endendaddEventHandler("onVehicleExit", resourceRoot, removejob)
function removejob(thePlayer) if isElement(Bus3) and source == Bus3 then destroyElement(busmarker1) outputChatBox("Job beendet", thePlayer, 255, 255, 255, true) endendaddEventHandler("onVehicleExit", resourceRoot, removejob)
function removejob(thePlayer) if isElement(Bus4) and source == Bus4 then destroyElement(busmarker1) outputChatBox("Job beendet", thePlayer, 255, 255, 255, true) endendaddEventHandler("onVehicleExit", resourceRoot, removejob)
buspickup = createPickup (-1976.8000488281, 439.29998779297, 34.400001525879, 3, 1239, 15000 )
addEventHandler ("onPickupUse", getRootElement(), function(hitElement, matchingDimension) if (getElementType( hitElement ) == "player") then if (source == buspickup) then triggerClientEvent (hitElement, "viewInfoGUIWindow", hitElement, "Willkommen\nDies is ein Busjob du musst\nin einen Bus steigen um zu beginnen!") end endend)
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Bitte um Hilfe danke.!