Heey ich habe ein Race Script gemacht für mein Server aber das Problem ist wenn man am ende ich wurd man nicht wieder zur Starße Teleportiert warum ?
Lua
createBlip(1455.1070556647, 750.81195068359, 11.0234375, 34)
racefun = createMarker(1455.1070556647, 750.81195068359, 11.0234375, "cylinder", 1, 255, 255, 255, 153)
raceteleportmarker = createMarker( -18.880453109741, 1175.2360839844, 19.563381195068, "cylinder", 2, 255, 200, 148, 255, getRootElement())
function teleport(thePlayer)
if getElementType ( thePlayer ) == "player" then
setElementPosition ( thePlayer, 372.39208984375, -133.51722717285, 1001.4921875 )
end
end
addEventHandler("onMarkerHit",raceteleportmarker, teleport)
function racestart(thePlayer)
racebike = createVehicle(522, 1444.9000244141, 499.70001220703, 3794.6000976563, 0, 0, 0)
warpPedIntoVehicle(thePlayer, racebike)
outputChatBox("Willkommen Fahre nun zum Race ende um dein Sieger Geld zu erlangen", thePlayer, 255, 255, 255, true)
raceendmarker = createMarker(1449.3000488281, 714.09997558594, 3802.5, "checkpoint", 1, 0, 0, 255, 153, getRootElement())
end
addEventHandler("onMarkerHit",racefun, racestart)
function removebike(thePlayer)
if isElement(racebike) and source == racebike then
destroyElement(racebike)
end
end
addEventHandler("onVehicleExit", resourceRoot, removebike)
function raceEnde(thePlayer)
if isElement(raceendmarker) and source == raceendmarker then
givePlayerMoney(thePlayer, 75)
outputChatBox("Du hast es geschaft hier is dein Sieger Geld!", thePlayer, 0, 255, 255, true)
destroyElement(racebike)
destroyElement(raceendmarker)
givePlayerMoney(thePlayer, 5000)
end
end
addEventHandler("onMarkerHit", resourceRoot, raceEnde)
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