Guten morgen,
ich weiß nicht was es ist zwei objecte bei meinem moving script bewegen sich einfach nicht und debugscript 3 zeigt auch nichts an. Coordinaten stimmen alles usw.
Lua: moving
--Moving
DiabloMarker = createMarker(4862.72, -4790.29, 30.48,"corona",15, 255, 255, 255, 0)
Diablo0 = createObject(3437,4943.42578125, -4779.3173828125, 19.220199584961,59.996337890625,0,0)
Diablo1 = createObject(3437,4943.42578125, -4799.9497070313, 19.220199584961,299.99816894531,0,0)
Diablo2 = createObject(3437,4943.42578125, -4789.5146484375, 10.622599601746,0,0,0)
Diablo3 = createObject(3437,4943.42578125, -4789.4145507813, 35.303199768066,0,0,0)
Diablo4 = createObject(3437,4943.42578125, -4799.7373046875, 36.937698364258,59.996337890625,0,0)
Diablo5 = createObject(3437,4943.42578125, -4778.88671875, 36.937698364258,300,0,0)
Diablo6 = createObject(3437,4943.8212890625, -4782.2919921875, 11.784899711609,24.999389648438,0,0)
Diablo7 = createObject(3437,4943.8212890625, -4795.9912109375, 11.784899711609,334.98962402344,0,0)
Diablo8 = createObject(3437,4943.9462890625, -4789.5322265625, 18.476499557495,90,0,0)
Diablo9 = createObject(3437,4943.9462890625, -4789.5322265625, 33.914100646973,90,0,0)
function MarkerHit(player)
if source == DiabloMarker then
moveObject(Diablo0,4300,4943.42578125, -4784.5068359375, 36.937698364258)
moveObject(Diablo1,4300,4943.42578125, -4794.5546875, 36.937698364258)
moveObject(Diablo2,4300,4943.42578125, -4799.6806640625, 28.090099334717)--Wird nicht geladen--
moveObject(Diablo3,4300,4943.42578125, -4779.3857421875, 28.090099334717)
moveObject(Diablo4,4300,4943.42578125, -4794.6015625, 19.220199584961)
moveObject(Diablo5,4300,4943.42578125, -4784.44921875, 19.220199584961)--Wird nicht geladen--
moveObject(Diablo6,4300,4943.8212890625, -4786.2822265625, 30.287099838257)
moveObject(Diablo7,4300,4943.8212890625, -4792.7685546875, 30.287099838257)
moveObject(Diablo8,4300,4943.9462890625, -4789.5322265625, 29.291400909424)
moveObject(Diablo9,4300,4943.9462890625, -4789.5322265625, 28.217100143433)
end
end
addEventHandler("onClientMarkerHit", getRootElement(), MarkerHit)
if ( Diablo6 ) then -- if it was created
-- set the scale to half the normal scale
setObjectScale ( Diablo6, 1.29999995)
end
if ( Diablo7 ) then -- if it was created
-- set the scale to half the normal scale
setObjectScale ( Diablo7, 1.29999995)
end
if ( Diablo8 ) then -- if it was created
-- set the scale to half the normal scale
setObjectScale ( Diablo8, 1.39999997)
end
if ( Diablo9 ) then -- if it was created
-- set the scale to half the normal scale
setObjectScale ( Diablo9, 1.39999997)
end
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Greetings,
PeaceBreaker