Code
aGateMoving = false
aGateMoved = false
aGate = createObject ( 971, 261.79998779297, -1231.3000488281, 73.449996948242, 0, 355, 34 )
function aGate_func ( player )
if getElementData ( player, "adminlvl" ) >= 5 then
if getDistanceBetweenPoints3D ( -1997.1999511719, -1231.3000488281, 73.449996948242, getElementPosition ( player ) ) < 17 then
if not aGateMoving then
if aGateMoved == false then
moveObject ( aGate, 2000, 261.79998779297, -1231.3000488281, 68.11, 0, 355, 34 )
setTimer ( triggeraGateVarb, 3000, 1 )
aGateMoved = true
else
moveObject ( aGate, 2000, 261.79998779297, -1231.3000488281, 73.449996948242, 0, 355, 34 )
setTimer ( triggeraGateVarb, 3000, 1 )
aGateMoved = false
end
aGateMoving = true
end
end
end
end
addCommandHandler ( "mv", aGate_func )
function triggeraGateVarb ()
aGateMoving = false
end
Alles anzeigen
Wollte ein Gate erstellen dies aber leider nicht Funktioniert. eventuell jemand Helfen, bekomme keine Errors im Debugscript sowie in der Console