Moin leute !
Könnte mir villt jemand von euch sagen was das bedeudet oder und wie man das fixt ? Wäre echt Nice!
WARNING: la_reallife/jobs/robs/matstruck.lua:87: Bad argument @ 'setElementVisibleTo' [Expected element at argument 1, got nil
WARNING: la_reallife/jobs/robs/matstruck.lua:88: Bad argument @ 'setElementVisibleTo' [Expected element at argument 1, got nil]
ERROR: la_reallife/jobs/robs/matstruck.lua:89: attempt to concatenate global 'kokstruckcount' (a nil value)
WARNING: la_reallife/jobs/robs/matstruck.lua:113: Bad argument @ 'setElementVisibleTo' [Expected element at argument 1, got nil]
WARNING: la_reallife/jobs/robs/matstruck.lua:114: Bad argument @ 'setElementVisibleTo' [Expected element at argument 1, got nil]
WARNING: la_reallife/jobs/robs/matstruck.lua:140: Bad argument @ 'setElementVisibleTo' [Expected element at argument 1, got nil]
WARNING: la_reallife/jobs/robs/matstruck.lua:141: Bad argument @ 'setElementVisibleTo' [Expected element at argument 1, got nil]
setVehicleColor ( _G["matstruck"..matstruckcount], 86, 86, 0, 0 )
setElementHealth ( _G["matstruck"..matstruckcount], 1500 )
laSetElementData ( _G["matstruck"..matstruckcount], "mats", matsanzahl )
laSetElementData ( _G["matstruck"..matstruckcount], "kosten", matspreis )
laSetElementData ( _G["matstruck"..matstruckcount], "matstruck", 1 )
warpPedIntoVehicle ( player, _G["matstruck"..matstruckcount] )
outputChatBox ( "[AUFGABE]: Bringe nun den Matstruck zur Gangbase in SF!", player, 0, 100, 200 )
setElementVisibleTo ( ComptonDeliver, player, true )
setElementVisibleTo ( ComptonDeliverBlip, player, true )
laSetElementData ( _G["matstruck"..kokstruckcount], "illegalcar", 1 )
end
function vehicleEnterMatsTruck (veh)
local driver = source
if laGetElementData ( veh, "matstruck" ) == 1 then
if laGetElementData ( driver, "fraktion" ) == 2 then
setElementVisibleTo ( CamorraDeliver, driver, true )
setElementVisibleTo ( CamorraDeliverBlip, driver, true )
end
if laGetElementData ( driver, "fraktion" ) == 3 then
setElementVisibleTo ( YakuzaDeliver, driver, true )
setElementVisibleTo ( YakuzaDeliverBlip, driver, true )
end
if laGetElementData ( driver, "fraktion" ) == 7 then
setElementVisibleTo ( SurenosDeliver, driver, true )
setElementVisibleTo ( SurenosDeliverBlip, driver, true )
end
if laGetElementData ( driver, "fraktion" ) == 9 then
setElementVisibleTo ( ComptonDeliver, driver, true )
setElementVisibleTo ( ComptonDeliverBlip, driver, true )
end
if laGetElementData ( driver, "fraktion" ) == 10 then
setElementVisibleTo ( WattsDeliver, driver, true )
setElementVisibleTo ( WattsDeliverBlip, driver, true )
end
end
end
addEventHandler ( "onPlayerVehicleEnter", getRootElement(), vehicleEnterMatsTruck )
function vehicleExitMatsTruck (veh)
if laGetElementData ( veh, "matstruck" ) == 1 then
if laGetElementData ( source, "fraktion" ) == 2 then
setElementVisibleTo ( CamorraDeliver, source, false )
setElementVisibleTo ( CamorraDeliverBlip, source, false )
end
if laGetElementData ( source, "fraktion" ) == 3 then
setElementVisibleTo ( YakuzaDeliver, source, false )
setElementVisibleTo ( YakuzaDeliverBlip, source, false )
end
if laGetElementData ( source, "fraktion" ) == 7 then
setElementVisibleTo ( SurenosDeliver, source, false )
setElementVisibleTo ( SurenosDeliverBlip, source, false )
end
if laGetElementData ( source, "fraktion" ) == 9 then
setElementVisibleTo ( ComptonDeliver, source, false )
setElementVisibleTo ( ComptonDeliverBlip, source, false )
end
if laGetElementData ( source, "fraktion" ) == 10 then
setElementVisibleTo ( WattsDeliver, source, false )
setElementVisibleTo ( WattsDeliverBlip, source, false )
end
end
end
addEventHandler ( "onPlayerVehicleExit", getRootElement(), vehicleExitMatsTruck )
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