Nur das Fenster ohne die Buttons und Texte werden angezeigt.
Lua
local x,y = guiGetScreenSize()
local gInfo = {}
gInfo["window"] = guiCreateWindow(789, 331, 342, 397, "News & Updates", false)
gInfo["label1"] = guiCreateLabel(862, 511, 188, 30, "Heute gibt es einige Neuerungen:", false, gInfo["window"])
gInfo["label2"] = guiCreateLabel(819, 541, 121, 33, "- Waffenladen gefixxt", false, gInfo["window"])
gInfo["label3"] = guiCreateLabel(818, 564, 122, 34, "- Texte (Marker)", false, gInfo["window"])
gInfo["label4"] = guiCreateLabel(903, 608, 218, 35, "", false, gInfo["window"])
gInfo["button1"] = guiCreateButton(903, 608, 218, 35, "Schließen", false, gInfo["window"])
gInfo["image1"] = guiCreateStaticImage(878, 354, 162, 157, ":sa-rl/images/info.png", false, gInfo["window"])
guiSetVisible(gInfo["window"],false)
addEventHandler("onClientGUIClick", gInfo["button1"], function(button)
if button == "left" then
guiSetVisible(gInfo["window"],false)
gvar = 0
showCursor(false)
end
end,false)
pInfo = {}
pInfo[1] = createMarker( 1477.30703125, -1783.5970703125, 12.546875, "cylinder", 0.5, 255,0,0)
function window()
guiSetVisible(gInfo["window"],true)
showCursor(true)
end
addEvent("onClientMarkerHit",true)
addEventHandler("onClientMarkerHit", getRootElement(), window)
Alles anzeigen