Warum wird nur der erste Spieler ins Team geputtet ?
Lua
function putPLayersinTeamifTeam (oldacc, account, auto)
if (isObjectInACLGroup("user." ..getAccountName(getPlayerAccount(source)), aclGetGroup("Admin"))) or (isObjectInACLGroup("user." ..getAccountName(getPlayerAccount(source)), aclGetGroup("SuperModerator"))) or (isObjectInACLGroup("user." ..getAccountName(getPlayerAccount(source)), aclGetGroup("Moderator"))) then
setPlayerTeam (source, Member)
elseif (isObjectInACLGroup("user." ..getAccountName(getPlayerAccount(source)), aclGetGroup("Clan"))) then
setPlayerTeam (source, Trial)
elseif (isObjectInACLGroup("user." ..getAccountName(getPlayerAccount(source)), aclGetGroup("VIP"))) then
setPlayerTeam (source, VIP)
end
end
addEvent("onMapStarting", true)
addEventHandler("onPlayerLogin", getRootElement(), putPLayersinTeamifTeam)
addEventHandler("onMapStarting", getRootElement(), putPLayersinTeamifTeam)
addEventHandler("onResourceStart", getRootElement(), putPLayersinTeamifTeam)
Alles anzeigen