ZitatAlles anzeigenHi everybody! I bring you good tidings of patch release! Our patch was a bit delayed due to unforeseen circumstances, but everything is now in line and we will continue the previous patch releasing schedule! 1.3.5 continues our focus on stability and compatibility across hardware ranging from Pentium 3 to Intel Xeon processors. We have fixed several bugs this patch and included many new additions to our functions. Here's a detailed look into 1.3.5 and what to expect. Grab the download on the front page or click here!
Notable features
Bullet sync for sniper rifle
Improved mathematical precision for client and syncing
Added rotation parameter for dxDrawTextNew function list
Added set/getInteriorFurnitureEnabled
Added add/removeDebugHook
Added getCamera function to get the camera element
Added guiEditGetCaretIndex and guiMemoGetCaretIndex
Added dxSetTextureEdge
Added guiEditGetCaretIndex and guiMemoGetCaretIndex
Added teaEncode/teaDecode/base64Encode/base64Decode
Added pregFind/pregReplace/pregMatch
Added set/isElementCallPropagationEnabled
Added onClientVehicleDamage event
Full changelog from Mantis can be found here.
Google Code Client/Server Changes here (all commits marked as 1.3.4 and 1.3.5 from r5794 and onwards)
Google Code Resource Changes here (r956 and onwards)
Originalpost: http://forum.mtasa.com/viewtopic.php?f=31&t=71767
Ergänzend dazu gibt es eine vollständigere Liste mit Änderungen hier: https://wiki.multitheftauto.com/wiki/Changes_in_1.3.5