Error hilfe pls

  • Zitat

    ERROR: vio/carsys/drivingschool/drivingschool_server.lua:57: attempt to call global 'infobox' (a nil value)

    kann wer helfen?

    drivingSchoolMarkers = {
    ["x"] = {
    [1]=-2001.8179931641,
    [2]=-1712.5074462891,
    [3]=-1560.3911132813,
    [4]=-1747.5130615234,
    [5]=-1990.8626708984
    },
    ["y"] = {
    [1]=603.61480712891,
    [2]=731.6,
    [3]=731.6,
    [4]=307.04,
    [5]=137.94
    },
    ["z"] = {
    [1]=35.00,
    [2]=25,
    [3]=7,
    [4]=7,
    [5]=33
    }
    }

    function startDrivingSchoolTheory_func ()

    local player = client
    setElementDimension ( player, tonumber ( vioGetElementData ( player, "playerid" ) ) )
    setElementPosition ( player, 361.36, 171.82, 1025.44 )
    setPedRotation ( player, 180 )
    triggerClientEvent ( player, "startDrivingLicenseTheory", player )
    showCursor ( player, true )
    setElementData ( player, "ElementClicked", true )
    end

    function showNextDrivingSchoolMarker ( player )

    if vioGetElementData ( player, "drivingSchoolPractise" ) then
    local old = vioGetElementData ( player, "drivingSchoolMarker" )
    if old then
    if isElement ( old ) then
    destroyElement ( old )
    destroyElement ( vioGetElementData ( player, "drivingSchoolBlip" ) )
    end
    end
    local new = vioGetElementData ( player, "drivingSchoolCur" ) + 1
    vioSetElementData ( player, "drivingSchoolCur", new )
    if new <= table.size ( drivingSchoolMarkers["x"] ) then
    local x, y, z = drivingSchoolMarkers["x"][new], drivingSchoolMarkers["y"][new], drivingSchoolMarkers["z"][new]
    local marker = createMarker ( x, y, z, "checkpoint", 10, 200,0,0, 255, player )
    local blip = createBlip ( x, y, z, 0, 2, 255, 0, 0, 255, 0, 99999.0, player )
    local dim = getElementDimension ( player )
    vioSetElementData ( player, "drivingSchoolMarker", marker )
    vioSetElementData ( player, "drivingSchoolBlip", blip )
    setElementDimension ( marker, dim )
    setElementDimension ( blip, dim )
    infobox ( player, "Checkpoint erreicht -\nnun zum naechsten!", 5000, 125, 0, 0 )
    addEventHandler ( "onMarkerHit", marker, showNextDrivingSchoolMarker )
    else
    triggerClientEvent ( player, "drivingSchoolFinished", player )
    spawnAfterDrivingSchool ( player )
    infobox ( player, "Herzlichen\nGlueckwunsch,du hast\ndie Fahrpruefung\nbestanden!", 5000, 125, 0, 0 )
    vioSetElementData ( player, "carlicense", 1 )
    playSoundFrontEnd ( player, 40 )
    vioSetElementData ( player, "money", vioGetElementData ( player, "money" ) - vioGetElementData ( player, "drivingLicensePrice" ) )
    MySQL_SetString ( "userdata", "Autofuehrerschein", vioGetElementData ( player, "carlicense" ), "Name LIKE '"..getPlayerName ( player ).."'")
    end
    end
    end

    function drivingSchoolTheoryComplete_func ( correct )

    local player = client
    if correct >= 6 then
    -- Practise
    showCursor ( player, false )
    vioSetElementData ( player, "ElementClicked", false )

    setElementInterior ( player, 0 )
    local dim = getElementDimension ( player )
    local veh = createVehicle ( 421, -1995.3588867188, 171.2080078125, 27.6875 )
    local ped = createPed ( 17, 0, 0, 0 )
    warpPedIntoVehicle ( player, veh, 0 )
    warpPedIntoVehicle ( ped, veh, 1 )
    setVehicleDamageProof ( veh, true )
    setElementDimension ( veh, dim )
    setElementDimension ( ped, dim )

    vioSetElementData ( player, "drivingSchoolVeh", veh )
    vioSetElementData ( player, "drivingSchoolPed", ped )
    vioSetElementData ( player, "drivingSchoolCur", 0 )
    vioSetElementData ( player, "drivingSchoolPractise", true )

    toggleControl ( player, "enter_exit", false )

    outputChatBox ( "Um die praktische Pruefung abzuschliesen, musst die die vorgegebene Strecke abfahren.", player, 200, 200, 0 )
    outputChatBox ( "Beachte dabei jedoch, dass du nicht schneller als 80 km/h fahren darfst - sonst ist die Pruefung gelaufen!", player, 200, 200, 0 )
    outputChatBox ( "Druecke X und L, um Licht oder Motor ein- oder aus zu schalten!", player, 200, 200, 0 )

    setTimer ( triggerClientEvent, 1000, 1, player, "checkDrivingSchoolSpeed", player )

    showNextDrivingSchoolMarker ( player )

    addEventHandler ( "onVehicleExit", veh,
    function ( player )
    infobox ( player, "Du hast das Fahrzeug verlassen!", 5000, 125, 0, 0 )
    spawnAfterDrivingSchool ( player )
    end
    )
    addEventHandler ( "onPlayerQuit", player, drivingSchoolQuit )
    else
    infobox ( player, "Du bist durchgefallen!\nDu hast nur "..correct.." / 7\n Fragen richtig be-\nantwortet.", 5000, 125, 0, 0 )
    spawnAfterDrivingSchool ( player )
    end
    end
    addEvent ( "drivingSchoolTheoryComplete", true )
    addEventHandler ( "drivingSchoolTheoryComplete", getRootElement(), drivingSchoolTheoryComplete_func )

    function drivingSchoolQuit ()

    local player = source
    if vioGetElementData ( player, "drivingSchoolPractise" ) then
    spawnAfterDrivingSchool ( player )
    end
    end

    function drivingSchoolToFast_func ()

    local client = player
    if vioGetElementData ( player, "drivingSchoolPractise" ) then
    spawnAfterDrivingSchool ( player )
    infobox ( player, "Du bist zu\nschnell gefahren!", 5000, 125, 0, 0 )
    end
    end
    addEvent ( "drivingSchoolToFast", true )
    addEventHandler ( "drivingSchoolToFast", getRootElement(), drivingSchoolToFast_func )

    function spawnAfterDrivingSchool ( player )

    if vioGetElementData ( player, "drivingSchoolPractise" ) then
    vioSetElementData ( player, "drivingSchoolPractise", false )
    local veh = vioGetElementData ( player, "drivingSchoolVeh" )
    if veh then
    if isElement ( veh ) then
    removePedFromVehicle ( player )
    destroyElement ( veh )
    end
    end
    local ped = vioGetElementData ( player, "drivingSchoolPed" )
    if ped then
    if isElement ( ped ) then
    destroyElement ( ped )
    end
    end
    local old = vioGetElementData ( player, "drivingSchoolMarker" )
    if old then
    if isElement ( old ) then
    destroyElement ( old )
    destroyElement ( vioGetElementData ( player, "drivingSchoolBlip" ) )
    end
    end

    if isElement ( player ) then
    setElementInterior ( player, 3 )
    toggleControl ( player, "enter_exit", true )
    setElementPosition ( player, 364.42 + 5, 173.81, 1008.039 )
    setPedRotation ( player, 90 )
    setCameraTarget ( player )
    setElementDimension ( player, 0 )
    showCursor ( player, false )
    setElementData ( player, "ElementClicked", false )
    triggerClientEvent ( player, "drivingSchoolFinished", player )
    end
    end
    end

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