Ich hab mir ein Script für das einloggen runtergeladen, nur mein Problem ist das ich nicht in der Konsole eingeloggt werde bsp damit ich das Admin Panel benutzen kann ich glaube es fehlt im Script noch etwas
Server
Lua
exports.scoreboard:scoreboardAddColumn( "Spielzeit" )
ChatTeam = createTeam("Chat")
function checkPlayerInDB()
local player = source
local pname = getPlayerName(player)
local sql = mysql_query(handler,"SELECT * FROM `players` WHERE `Username` = '"..pname.."'")
if sql then
local run = mysql_num_rows(sql)
if run == 1 then
triggerClientEvent(player,"openLoginPanel",player)
elseif run == 0 then
triggerClientEvent(player,"showRegister",player)
end
else
outputServerLog("Mysql Error: "..mysql_errno(handler))
end
mysql_free_result(sql)
setPlayerTeam(player,ChatTeam)
end
addEvent("checkPlayerInDB",true)
addEventHandler("checkPlayerInDB",getRootElement(),checkPlayerInDB)
function register_func ( player,password)
local pw = md5(password)
local sql = mysql_query(handler,"INSERT INTO `players`(`Username`, `Passwort`) VALUES ('"..getPlayerName(player).."','"..pw.."')")
if sql then
spawnThePlayer(player,true)
triggerClientEvent(player,"closeRegister",player)
else
outputServerLog("Mysql Error"..mysql_errno(handler))
end
mysql_free_result(sql)
end
addEvent("register",true)
addEventHandler("register",getRootElement(),register_func)
function login_func ( player, password)
local pw = md5(password)
local sql = mysql_query(handler,"SELECT * FROM `players` WHERE `Username` = '"..getPlayerName(player).."' AND `Passwort` = '"..pw.."'")
if sql then
local run = mysql_num_rows(sql)
if run == 1 then
triggerClientEvent(player,"closeLogin",player)
spawnThePlayer(player,false)
else
outputChatBox("Dein Passwort ist falsch!",player,125,0,0)
end
else
outputServerLog("Mysql Error"..mysql_errno(handler))
end
mysql_free_result(sql)
end
addEvent("login",true)
addEventHandler("login",getRootElement(),login_func)
function saveData ( )
local player = source
if getElementData(player,"isLoggedIn") == true then
local pname = getPlayerName(player)
setMysqlData(player,"Geld",getPlayerMoney(player))
setMysqlData(player,"Fraktion",getElementData(player,"Fraktion"))
setMysqlData(player,"Rang",getElementData(player,"Rang"))
setMysqlData(player,"Spielzeit",getElementData(player,"Playtime"))
setMysqlData(player,"Skinid",getElementData(player,"Skinid"))
outputDebugString("[Info] Daten fuer den Spieler "..pname.." wurden gespeichert!")
killTimer(_G["onlineTimer"..getPlayerName(player)])
end
end
addEventHandler("onPlayerQuit",getRootElement(),saveData)
function saveDataOnRestart ()
local players = getElementsByType("player")
for index,player in ipairs(players) do
if getElementData(player,"isLoggedIn") == true then
local pname = getPlayerName(player)
setMysqlData(player,"Geld",getPlayerMoney(player))
setMysqlData(player,"Fraktion",getElementData(player,"Fraktion"))
setMysqlData(player,"Rang",getElementData(player,"Rang"))
setMysqlData(player,"Spielzeit",getElementData(player,"Playtime"))
setMysqlData(player,"Skinid",getElementData(player,"Skinid"))
outputDebugString("[Info] Daten fuer den Spieler "..pname.." wurden gespeichert!")
killTimer(_G["onlineTimer"..getPlayerName(player)])
end
end
end
addEventHandler("onResourceStop",getRootElement(),saveDataOnRestart)
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Client
Lua
cp = getLocalPlayer()
-------------------------
function centerWindow(center_window)
local screenW,screenH=guiGetScreenSize()
local windowW,windowH=guiGetSize(center_window,false)
local x,y = (screenW-windowW)/2,(screenH-windowH)/2
guiSetPosition(center_window,x,y,false)
end
-------------------------------------------------REGISTER--------------------------------------------------------
Register = {
edit = {},
button = {},
label = {},
window = {},
}
Register.window[1] = guiCreateWindow(112, 118, 359, 162, "Register", false)
centerWindow(Register.window[1])
guiWindowSetSizable(Register.window[1], false)
guiSetAlpha(Register.window[1], 1.00)
Register.label[1] = guiCreateLabel(4, 21, 346, 35, " Willkommen auf Barikon Server.Du musst dir einen \n Account anlegen um zuspielen.", false, Register.window[1])
guiLabelSetColor(Register.label[1], 0, 125, 0)
Register.label[2] = guiCreateLabel(8, 59, 342, 15, "Username: Der Name", false, Register.window[1])
guiLabelSetColor(Register.label[2], 0, 125, 0)
Register.label[3] = guiCreateLabel(7, 91, 61, 16, " Passwort:", false, Register.window[1])
guiLabelSetColor(Register.label[3], 0, 125, 0)
Register.edit[1] = guiCreateEdit(71, 85, 278, 29, "", false, Register.window[1])
guiEditSetMasked(Register.edit[1], true)
Register.button[1] = guiCreateButton(268, 118, 82, 37, "Register!", false, Register.window[1])
guiSetProperty(Register.button[1], "NormalTextColour", "FFAAAAAA")
guiSetVisible(Register.window[1],false)
function showRegister ( )
guiSetInputEnabled(true)--Chat Sperren
guiSetVisible(Register.window[1],true)
showCursor(true)
guiSetText(Register.label[2]," Username : "..getPlayerName(cp))
end
addEvent("showRegister",true)
addEventHandler("showRegister",getRootElement(),showRegister)
function onKlickRegister ()
local pw = guiGetText(Register.edit[1])
if pw ~= "" then
if #pw >= 6 then
triggerServerEvent("register",cp,cp,pw)
else
outputChatBox("Dein Passwort muss mindestens 6 Zeichen Lang sein!",125,0,0)
end
end
end
addEventHandler("onClientGUIClick",Register.button[1],onKlickRegister)
function closeRegister ()
guiSetInputEnabled(false)--Chat wiederfreigeben
guiSetVisible(Register.window[1],false)
showCursor(false)
end
addEvent("closeRegister",true)
addEventHandler("closeRegister",getRootElement(),closeRegister)
function callServerForRegister ()
triggerServerEvent("checkPlayerInDB",cp)
end
addEventHandler("onClientResourceStart",getResourceRootElement(),callServerForRegister)
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
-------------------------------------------LOGin---------------------------------------
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Login = {
edit = {},
button = {},
label = {},
window = {},
}
Login.window[1] = guiCreateWindow(172, 140, 329, 149, "Login", false)
centerWindow(Login.window[1])
guiWindowSetSizable(Login.window[1], false)
guiSetAlpha(Login.window[1], 1.00)
Login.label[1] = guiCreateLabel(11, 21, 304, 38, "Willkommen zurueck, Spielername\nBitte logge dich ein", false, Login.window[1])
guiLabelSetColor(Login.label[1], 0, 125, 0)
Login.label[2] = guiCreateLabel(14, 75, 74, 22, "Passwort:", false, Login.window[1])
guiLabelSetColor(Login.label[2], 0, 125, 0)
Login.edit[1] = guiCreateEdit(93, 72, 221, 31, "", false, Login.window[1])
guiEditSetMasked(Login.edit[1], true)
Login.button[1] = guiCreateButton(237, 108, 83, 37, "Login", false, Login.window[1])
guiSetProperty(Login.button[1], "NormalTextColour", "FFAAAAAA")
guiSetVisible(Login.window[1],false)
function openLoginPanel ()
guiSetVisible(Login.window[1],true)
showCursor(true)
guiSetInputEnabled(true)
guiSetText(Login.label[1],"Willkommen zurueck, "..getPlayerName(cp).."\nBitte logge dich ein")
end
addEvent("openLoginPanel",true)
addEventHandler("openLoginPanel",getRootElement(),openLoginPanel)
function closeLogin ()
guiSetVisible(Login.window[1],false)
showCursor(false)
guiSetInputEnabled(false)
end
addEvent("closeLogin",true)
addEventHandler("closeLogin",getRootElement(),closeLogin)
function onKlickLogin ()
local pw = guiGetText(Login.edit[1])
if pw ~= "" then
triggerServerEvent("login",cp,cp,pw)
end
end
addEventHandler("onClientGUIClick",Login.button[1],onKlickLogin)
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