function randomPlayer( name )
local randomPlayer = getRandomPlayer ()
outputChatBox ( "* "..getPlayerName(randomPlayer).." who killed him get 10000$", g_root, 255, 0, 0 )
local thisblip = createBlipAttachedTo (randomPlayer, 60, 4, 255, 0, 0, 255, 0, 99999, getRootElement() )
end
addEventHandler('onResourceStart', getResourceRootElement(),randomPlayer)
function reward ( ammo, killer, killerweapon, bodypart )
if ( killer ) and ( killer ~= source ) then
givePlayerMoney ( killer, 10000 )
outputChatBox ( "** Cash #00A0FF+10000$", killer, 255, 0, 0, true )
local randomPlayer = getRandomPlayer ()
outputChatBox ( "* "..getPlayerName(randomPlayer).." who killed him get 10000$", g_root, 255, 0, 0 )
thisblip = createBlipAttachedTo (randomPlayer, 60, 4, 255, 0, 0, 255, 0, 99999, getRootElement() )
end
end
addEventHandler ( "onPlayerWasted", randomPlayer, reward )
Die erst function funktioniert ja, aber bei der 2ten spuckt die konsole beim EventHandler ein warnig aus die komplette 2te function geht nicht.