Hi
Hab mich mal rein gearbeitet und schon etwas rausgefunden: *such*
Hier könnt ihr die Farben von ranknum,ranksuffix,checkpoint,timepassed und mapdisplay ändern:
In race_client.conf
Lua
g_Root = getRootElement()
g_ResRoot = getResourceRootElement(getThisResource())
g_Me = getLocalPlayer()
g_ArmedVehicleIDs = table.create({ 425, 447, 520, 430, 464, 432 }, true)
g_WaterCraftIDs = table.create({ 539, 460, 417, 447, 472, 473, 493, 595, 484, 430, 453, 452, 446, 454 }, true)
g_ModelForPickupType = { nitro = 2221, repair = 2222, vehiclechange = 2223 }
g_HunterID = 425
g_Checkpoints = {}
g_Pickups = {}
g_VisiblePickups = {}
g_Objects = {}
addEventHandler('onClientResourceStart', g_ResRoot,
function()
g_Players = getElementsByType('player')
fadeCamera(false,0.0)
-- create GUI
local screenWidth, screenHeight = guiGetScreenSize()
g_dxGUI = {
ranknum = dxText:create('1', screenWidth - 60, screenHeight - 95, false, 'bankgothic', 2, 'right'),
ranksuffix = dxText:create('st', screenWidth - 40, screenHeight - 86, false, 'bankgothic', 1),
checkpoint = dxText:create('0/0', screenWidth - 15, screenHeight - 54, false, 'bankgothic', 0.8, 'right'),
timepassed = dxText:create('0:00:00', screenWidth - 10, screenHeight - 25, false, 'bankgothic', 0.7, 'right'),
mapdisplay = dxText:create('Map: none', 2, screenHeight - dxGetFontHeight(0.7, 'bankgothic')/2, false, 'bankgothic', 0.7, 'left')
}
g_dxGUI.ranknum:type('stroke', 6, 255, 1, 1, 255)
g_dxGUI.ranksuffix:type('stroke', 6, 255, 1, 1, 255)
g_dxGUI.checkpoint:type('stroke', 6, 255, 1, 1, 255)
g_dxGUI.timepassed:type('stroke', 6, 255, 1, 1, 255)
g_dxGUI.mapdisplay:type('stroke', 6, 255, 1, 1, 255)
g_dxGUI.ranknum:color( 255, 1, 1,255)
g_dxGUI.ranksuffix:color( 255, 1, 1,255)
g_dxGUI.checkpoint:color( 255, 1, 1,255)
g_dxGUI.timepassed:color( 255, 1, 1,255)
g_dxGUI.mapdisplay:color( 255, 1, 1,255)
Alles anzeigen
g_dxGUI.ranknum:color( 255, 1, 1,255)
g_dxGUI.ranksuffix:color( 255, 1, 1,255)
g_dxGUI.checkpoint:color( 255, 1, 1,255)
g_dxGUI.timepassed:color( 255, 1, 1,255)
g_dxGUI.mapdisplay:color( 255, 1, 1,255)
ps: müsst ihr euch rein kopieren ,hab ich selbst geschrieben
1,2,3 Stelle: Farbe
4 Stelle: Noch nciht rausgefunden
Hier könnt ihr die Farbe von timeleft einstellen:
Lua
function launchRace(duration)
g_Players = getElementsByType('player')
if type(duration) == 'number' then
showGUIComponents('timeleftbg', 'timeleft')
guiLabelSetColor(g_GUI.timeleft, 255, 1, 1)
g_Duration = duration
addEventHandler('onClientRender', g_Root, updateTime)
end
setVehicleDamageProof(g_Vehicle, false)
g_StartTick = getTickCount()
end
Alles anzeigen
guiLabelSetColor(g_GUI.timeleft, 255, 1, 1)
Farbe rot = 255, 1, 1 ... oder ebend 255 0, 0,
Das wars
Mal schaun was ich noch rausfinde